基于HTML5和JS实现的切水果游戏

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    切水果游戏曾经是一款风靡手机的休闲游戏,今天要介绍的就是一款网页版的切水果游戏,由JavaScript和HTML5实现,虽然功能和原版的相差很大,但是基本的功能还是具备了,还是模仿挺逼真的。有一定JavaScript水平的朋友可以看看源代码,相信你的JavaScript水平会有很大提升。

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    所有JavaScript代码

      

    /**
     * this file was compiled by jsbuild 0.9.6
     * @date Fri, 20 Jul 2012 16:21:18 UTC
     * @author dron
     * @site http://ucren.com
     */
    
    void function(global){
    	var mapping = {}, cache = {};
    	global.startModule = function(m){
    		require(m).start();
    	};
    	global.define = function(id, func){
    		mapping[id] = func;
    	};
    	global.require = function(id){
    		if(!/\.js$/.test(id))
    			id += '.js';
    		if(cache[id])
    			return cache[id];
    		else
    			return cache[id] = mapping[id]({});
    	};
    }(this);
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\collide.js
     */ 
    define("scripts/collide.js", function(exports){
    	var fruit = require("scripts/factory/fruit");
    	var Ucren = require("scripts/lib/ucren");
    
    	var fruits = fruit.getFruitInView();
    
    	/**
    	 * 碰撞检测
    	 */
    
    	exports.check = function( knife ){
    		var ret = [], index = 0;
    
    		fruits.forEach(function( fruit ){
    		    var ck = lineInEllipse(
    		    	knife.slice( 0, 2 ), 
    		    	knife.slice( 2, 4 ), 
    		    	[ fruit.originX, fruit.originY ],
    		    	fruit.radius
    		    );
    		    if( ck )
    		        ret[ index ++ ] = fruit;
    		});
    		return ret;
    	};
    
    	function sqr(x){
    		return x * x;
    	}
    
    	function sign(n){
    		return n < 0 ? -1 : ( n > 0 ? 1 : 0 );
    	}
    
    	function equation12( a, b, c ){
    		if(a == 0)return;
    
    		var delta = b * b - 4 * a * c;
    		if(delta == 0)
    			return [ -1 * b / (2 * a), -1 * b / (2 * a) ];
    		else if(delta > 0)
    			return [ (-1 * b + Math.sqrt(delta)) / (2 * a),  (-1 * b - Math.sqrt(delta)) / (2 * a) ];
    	}
    
    	// 返回线段和椭圆的两个交点,如果不相交,返回 null
    	function lineXEllipse( p1, p2, c, r, e ){
    		// 线段:p1, p2    圆心:c    半径:r    离心率:e
    		if (r <= 0) return;
    		e = e === undefined ? 1 : e;
    		var t1 = r, t2 = r * e, k;
    
    		a = sqr( t2) * sqr(p1[0] - p2[0]) + sqr(t1) * sqr(p1[1] - p2[1]);
    
    		if (a <= 0) return;
    
    		b = 2 * sqr(t2) * (p2[0] - p1[0]) * (p1[0] - c[0]) + 2 * sqr(t1) * (p2[1] - p1[1]) * (p1[1] - c[1]);
    		c = sqr(t2) * sqr(p1[0] - c[0]) + sqr(t1) * sqr(p1[1] - c[1]) - sqr(t1) * sqr(t2);
    
    		if (!( k = equation12(a, b, c, t1, t2) )) return;
    
    		var result = [
    			[ p1[0] + k[0] * (p2[0] - p1[0]), p1[1] + k[0] * (p2[1] - p1[1]) ],
    			[ p1[0] + k[1] * (p2[0] - p1[0]), p1[1] + k[1] * (p2[1] - p1[1]) ]
    		];
    
    		if ( !( ( sign( result[0][0] - p1[0] ) * sign( result[0][0] - p2[0] ) <= 0 ) &&
    			( sign( result[0][1] - p1[1] ) * sign( result[0][1] - p2[1] ) <= 0 ) ) )
    			result[0] = null;
    
    		if ( !( ( sign( result[1][0] - p1[0] ) * sign( result[1][0] - p2[0] ) <= 0 ) &&
    			( sign( result[1][1] - p1[1] ) * sign( result[1][1] - p2[1] ) <= 0 ) ) )
    			result[1] = null;
    
    		return result;
    	}
    
    	// 判断计算线段和椭圆是否相交
    	function lineInEllipse( p1, p2, c, r, e ){
    		var t = lineXEllipse( p1, p2, c, r, e );
    		return t && ( t[0] || t[1] );
    	};
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\control.js
     */ 
    define("scripts/control.js", function(exports){
    	var Ucren = require("scripts/lib/ucren");
    	var knife = require("scripts/object/knife");
    	var message = require("scripts/message");
    	var state = require("scripts/state");
    
    	var canvasLeft, canvasTop;
    
    	canvasLeft = canvasTop = 0;
    
    	exports.init = function(){
    		this.fixCanvasPos();
    		this.installDragger();
    		this.installClicker();
    	};
    
    	exports.installDragger = function(){
    	    var dragger = new Ucren.BasicDrag({ type: "calc" });
    
    	    dragger.on( "returnValue", function( dx, dy, x, y, kf ){
    	    	if( kf = knife.through( x - canvasLeft, y - canvasTop ) )
    	            message.postMessage( kf, "slice" );
    	    });
    
    	    dragger.on( "startDrag", function(){
    	        knife.newKnife();
    	    });
    
    	    dragger.bind( document.documentElement );
    	};
    
    	exports.installClicker = function(){
    	    Ucren.addEvent( document, "click", function(){
    	        if( state( "click-enable" ).ison() )
    	        	message.postMessage( "click" );
    	    });
    	};
    
    	exports.fixCanvasPos = function(){
    		var de = document.documentElement;
    
    		var fix = function( e ){
    		    canvasLeft = ( de.clientWidth - 640 ) / 2;
    		    canvasTop = ( de.clientHeight - 480 ) / 2 - 40;
    		};
    
    		fix();
    
    		Ucren.addEvent( window, "resize", fix );
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\game.js
     */ 
    define("scripts/game.js", function(exports){
    	/**
    	 * game logic
    	 */
    	var timeline = require("scripts/timeline");
    	var Ucren = require("scripts/lib/ucren");
    	var sound = require("scripts/lib/sound");
    	var fruit = require("scripts/factory/fruit");
    	var score = require("scripts/object/score");
    	var message = require("scripts/message");
    	var state = require("scripts/state");
    	var lose = require("scripts/object/lose");
    	var gameOver = require("scripts/object/game-over");
    	var knife = require("scripts/object/knife");
    	// var sence = require("scripts/sence");
    	var background = require("scripts/object/background");
    	var light = require("scripts/object/light");
    
    	var scoreNumber = 0;
    
    	var random = Ucren.randomNumber;
    
    	var volleyNum = 2, volleyMultipleNumber = 5;
    	var fruits = [];
    	var gameInterval;
    
    	var snd;
    	var boomSnd;
    
    	// fruit barbette
    	var barbette = function(){
    	    if( fruits.length >= volleyNum )
    	        return ;
    
    	    var startX = random( 640 ), endX = random( 640 ), startY = 600;
    	    var f = fruit.create( startX, startY ).shotOut( 0, endX );
    
    	    fruits.push( f );
    	    snd.play();
    
    	    barbette();
    	};
    
    	// start game
    	exports.start = function(){
    	    snd = sound.create( "sound/throw" );
    	    boomSnd = sound.create( "sound/boom" );
    	    timeline.setTimeout(function(){
    	        state( "game-state" ).set( "playing" );
    	        gameInterval = timeline.setInterval( barbette, 1e3 );
    	    }, 500);
    	};
    
    	exports.gameOver = function(){
    	    state( "game-state" ).set( "over" );
    	    gameInterval.stop();
    
    	    gameOver.show();
    
    	    // timeline.setTimeout(function(){
    	    //     // sence.switchSence( "home-menu" );
    	    //     // TODO: require 出现互相引用时,造成死循环,这个问题需要跟进,这里暂时用 postMessage 代替
    	    //     message.postMessage( "home-menu", "sence.switchSence" );
    	    // }, 2000);
    
    	    scoreNumber = 0;
    	    volleyNum = 2;
    	    fruits.length = 0;
    	};
    
    	exports.applyScore = function( score ){
    	    if( score > volleyNum * volleyMultipleNumber )
    	        volleyNum ++,
    	        volleyMultipleNumber += 50;
    	};
    
    	exports.sliceAt = function( fruit, angle ){
    	    var index;
    
    	    if( state( "game-state" ).isnot( "playing" ) )
    	        return;
    
    	    if( fruit.type != "boom" ){
    	        fruit.broken( angle );
    	        if( index = fruits.indexOf( fruit ) )
    	            fruits.splice( index, 1 );
    	        score.number( ++ scoreNumber );
    	        this.applyScore( scoreNumber );
    	    }else{
    	        boomSnd.play();
    	        this.pauseAllFruit();
    	        background.wobble();
    	        light.start( fruit );
    	    }
    	};
    
    	exports.pauseAllFruit = function(){
    	    gameInterval.stop();
    	    knife.pause();
    	    fruits.invoke( "pause" );
    	};
    
    	// message.addEventListener("fruit.fallOff", function( fruit ){
    	// 	var index;
    	// 	if( ( index = fruits.indexOf( fruit ) ) > -1 )
    	// 	    fruits.splice( index, 1 );
    	// });
    
    	message.addEventListener("fruit.remove", function( fruit ){
    	    var index;
    	    if( ( index = fruits.indexOf( fruit ) ) > -1 )
    	        fruits.splice( index, 1 );
    	});
    
    	var eventFruitFallOutOfViewer = function( fruit ){
    	    if( fruit.type != "boom" )
    	        lose.showLoseAt( fruit.originX );
    	};
    
    	state( "game-state" ).hook( function( value ){
    	    if( value == "playing" )
    	        message.addEventListener( "fruit.fallOutOfViewer", eventFruitFallOutOfViewer );
    	    else
    	        message.removeEventListener( "fruit.fallOutOfViewer", eventFruitFallOutOfViewer );
    	} );
    
    	message.addEventListener("game.over", function(){
    	    exports.gameOver();
    	    knife.switchOn();
    	});
    
    	message.addEventListener("overWhiteLight.show", function(){
    	    knife.endAll();
    	    for(var i = fruits.length - 1; i >= 0; i --)
    	        fruits[i].remove();
    	    background.stop();
    	});
    
    	message.addEventListener("click", function(){
    	    state( "click-enable" ).off();
    	    gameOver.hide();
    	    message.postMessage( "home-menu", "sence.switchSence" );
    	});;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\layer.js
     */ 
    define("scripts/layer.js", function(exports){
    	/**
    	 * layer manager
    	 */
    
    	var Raphael = require("scripts/lib/raphael");
    	var Ucren = require("scripts/lib/ucren");
    
    	var layers = {};
    	var zindexs = {
    		"default": zi(),
    		"light": zi(),
    		"knife": zi(),
    		"fruit": zi(),
    		"juice": zi(),
    		"flash": zi(),
    		"mask": zi()
    	};
    
    	exports.createImage = function( layer, src, x, y, w, h ){
    		layer = this.getLayer( layer );
    	    return layer.image( src, x, y, w, h );
    	};
    
    	exports.createText = function( layer, text, x, y, fill, size ){
    		layer = this.getLayer( layer );
    
    		if( Ucren.isIe )
    			y += 2;
    
    		return layer.text(x, y, text).attr({
    			fill: fill || "#fff",
    			"font-size": size || "14px",
    			"font-family": "黑体",
    			"text-anchor": "start"
    		});
    	};
    
    	exports.getLayer = function( name ){
    		var p, layer;
    		name = name || "default";
    
    		if( p = layers[name] ){
    		    return p;
    		}else{
    			layer = Ucren.makeElement( "div", { "class": "layer", "style": "z-index: " + ( zindexs[name] || 0 ) + ";" } );
    			Ucren.Element( "extra" ).add( layer );
    			p = layers[name] = Raphael( layer, 640, 480 );
    			// if( Ucren.isSafari )
    			//     p.safari();
    			return p;
    		}
    	};
    
    	function zi(){
    	    return zi.num = ++ zi.num || 2;
    	};
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\main.js
     */ 
    define("scripts/main.js", function(exports){
    	var timeline = require("scripts/timeline");
    	var tools = require("scripts/tools");
    	var sence = require("scripts/sence");
    	var Ucren = require("scripts/lib/ucren");
    	var buzz = require("scripts/lib/buzz");
    	var control = require("scripts/control");
    	var csl = require("scripts/object/console");
    	var message = require("scripts/message");
    	var state = require("scripts/state");
    
    	var game = require("scripts/game");
    
    	var collide = require("scripts/collide");
    
    	var setTimeout = timeline.setTimeout.bind( timeline );
    
    	var log = function(){
    	    var time = 1e3, add = 300, fn;
    	    fn = function( text ){
    	        setTimeout( function(){ csl.log( text ); }, time );
    	        time += add;
    	    };
    	    fn.clear = function(){
    	        setTimeout( csl.clear.bind( csl ), time );
    	        time += add;
    	    };
    	    return fn;
    	}();
    
    	exports.start = function(){
    
    	    [ timeline, sence, control ].invoke( "init" );
    
    	    log( "正在加载鼠标控制脚本" );
    	    log( "正在加载图像资源" );
    		log( "正在加载游戏脚本" );
    	    log( "正在加载剧情" );
    	    log( "正在初始化" );
    		log( "正在启动游戏..." );
    	    log.clear();
    
    	    setTimeout( sence.switchSence.saturate( sence, "home-menu" ), 3000 );
    	};
    
    	message.addEventListener("slice", function( knife ){
    	    var fruits = collide.check( knife ), angle;
    	    if( fruits.length )
    	        angle = tools.getAngleByRadian( tools.pointToRadian( knife.slice(0, 2), knife.slice(2, 4) ) ),
    	        fruits.forEach(function( fruit ){
    	           message.postMessage( fruit, angle, "slice.at" );
    	        });
    	});
    
    	message.addEventListener("slice.at", function( fruit, angle ){
    
    	    if( state( "sence-state" ).isnot( "ready" ) )
    	        return ;
    
    	    if( state( "sence-name" ).is( "game-body" ) ){
    	        game.sliceAt( fruit, angle );
    	        return ;
    	    }
    
    	    if( state( "sence-name" ).is( "home-menu" ) ){
    	        fruit.broken( angle );
    	        if( fruit.isHomeMenu )
    	            switch( 1 ){
    	                case fruit.isDojoIcon:
    	                    sence.switchSence( "dojo-body" ); break;
    	                case fruit.isNewGameIcon:
    	                    sence.switchSence( "game-body" ); break;
    	                case fruit.isQuitIcon:
    	                    sence.switchSence( "quit-body" ); break;
    	            }
    	        return ;
    	    }
    	});
    
    	var tip = "";
    
    	if( !Ucren.isChrome )
    	    tip = "$为了获得最佳流畅度,推荐您使用 <span class='b'>Google Chrome</span> 体验本游戏";
    
    	if( !buzz.isSupported() )
    	    tip = tip.replace( "$", "您的浏览器不支持 &lt;audio&gt 播放声效,且" );
    
    	tip = tip.replace( "$", "" );
    
    	Ucren.Element( "browser" ).html( tip );;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\message.js
     */ 
    define("scripts/message.js", function(exports){
    	/**
    	 * a simple message manager
    	 * @author dron
    	 * @date 2012-06-27
    	 */
    
    	var Ucren = require("scripts/lib/ucren");
    
    	/**
    	 * send a message
    	 * @param  {Any} message,message...		message contents
    	 * @param  {String} to 					message address
    	 */
    	exports.postMessage = function( message/*, message, message... */, to ){
    		var messages = [].slice.call( arguments, 0 ),
    			splitIndex = messages.length - 1;
    
    		to = messages[ splitIndex ];
    		messages.slice( 0, splitIndex );
    
    		Ucren.dispatch( to, messages );
    	};
    
    	/**
    	 * bind an message handler
    	 * @param {String}   from 	message address
    	 * @param {Function} fn 	message handler
    	 */
    	exports.addEventListener = function( from, fn ){
    		Ucren.dispatch( from, fn );
    	};
    
    	/**
    	 * remove an message handler
    	 * @param {String}   from 	message address
    	 * @param {Function} fn 	message handler
    	 */
    	exports.removeEventListener = function( from, fn ){
    		Ucren.dispatch.remove( from, fn );
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\sence.js
     */ 
    define("scripts/sence.js", function(exports){
    	var Ucren = require("scripts/lib/ucren");
    	var sound = require("scripts/lib/sound");
    	var fruit = require("scripts/factory/fruit");
    	var flash = require("scripts/object/flash");
    
    	var state = require("scripts/state");
    	var message = require("scripts/message");
    
    	// the fixed elements
    	var background = require("scripts/object/background");
    	var fps = require("scripts/object/fps");
    
    	// the home page elements
    	var homeMask = require("scripts/object/home-mask");
    	var logo = require("scripts/object/logo");
    	var ninja = require("scripts/object/ninja")
    	var homeDesc = require("scripts/object/home-desc");
    
    	var dojo = require("scripts/object/dojo");
    	var newGame = require("scripts/object/new-game");
    	var quit = require("scripts/object/quit");
    	var newSign = require("scripts/object/new");
    	var peach, sandia, boom;
    
    	// the elements in game body
    	var score = require("scripts/object/score");
    	var lose = require("scripts/object/lose");
    
    	// the game logic
    	var game = require("scripts/game");
    
    	// the elements in 'developing' module
    	var developing = require("scripts/object/developing");
    	var gameOver = require("scripts/object/game-over");
    
    	// commons
    	var message = require("scripts/message");
    	var timeline = require("scripts/timeline");
    	var setTimeout = timeline.setTimeout.bind( timeline );
    	var setInterval = timeline.setInterval.bind( timeline );
    
    	var menuSnd;
    	var gameStartSnd;
    
    	// initialize sence
    	exports.init = function(){
    	    menuSnd = sound.create( "sound/menu" );
    	    gameStartSnd = sound.create( "sound/start" );
    		[ background, homeMask, logo, ninja, homeDesc, dojo, newSign, newGame, quit, score, lose, developing, gameOver, flash /*, fps */ ].invoke( "set" );
    	    // setInterval( fps.update.bind( fps ), 500 );
    	};
    
    	// switch sence
    	exports.switchSence = function( name ){
    	    var curSence = state( "sence-name" );
    	    var senceState = state( "sence-state" );
    
    	    if( curSence.is( name ) )
    	        return ;
    
    	    var onHide = function(){
    	        curSence.set( name );
    	        senceState.set( "entering" );
    	        switch( name ){
    	            case "home-menu": this.showMenu( onShow ); break;
    	            case "dojo-body": this.showDojo( onShow ); break;
    	            case "game-body": this.showNewGame( onShow ); break;
    	            case "quit-body": this.showQuit( onShow ); break;
    	        }
    	    }.bind( this );
    
    	    var onShow = function(){
    	        senceState.set( "ready" );
    
    	        if( name == "dojo-body" || name == "quit-body" ){
    	            exports.switchSence( "home-menu" );
    	        }
    	    };
    
    	    senceState.set( "exiting" );
    
    	    if( curSence.isunset() ) onHide();
    	    else if( curSence.is( "home-menu" ) ) this.hideMenu( onHide );
    	    else if( curSence.is( "dojo-body" ) ) this.hideDojo( onHide );
    	    else if( curSence.is( "game-body" ) ) this.hideNewGame( onHide );
    	    else if( curSence.is( "quit-body" ) ) this.hideQuit( onHide );
    	};
    
    	// to enter home page menu
    	exports.showMenu = function( callback ){
    	    var callee = arguments.callee;
    	    var times = callee.times = ++ callee.times || 1;
    
    	    peach = fruit.create( "peach", 137, 333, true );
    	    sandia = fruit.create( "sandia", 330, 322, true );
    	    boom = fruit.create( "boom", 552, 367, true, 2500 );
    
    	    [ peach, sandia, boom ].forEach(function( f ){ f.isHomeMenu = 1; });
    	    peach.isDojoIcon = sandia.isNewGameIcon = boom.isQuitIcon = 1;
    
    	    var group = [
    	    	[ homeMask, 0 ], 
    	    	[ logo, 0 ], 
    
    	    	[ ninja, 500 ], 
    	    	[ homeDesc, 1500 ], 
    
    	    	[ dojo, 2000 ], 
    	    	[ newGame, 2000 ], 
    	    	[ quit, 2000 ],
    
    	        [ newSign, 2000 ],
    
    	        [ peach, 2000 ],
    	        [ sandia, 2000 ],
    	        [ boom, 2000 ]
    	    ];
    
    	    group.invoke( "show" );
    	    [ peach, sandia ].invoke( "rotate", 2500 );
    
    	    menuSnd.play();
    	    setTimeout( callback, 2500 );
    	};
    
    	// to exit home page menu
    	exports.hideMenu = function( callback ){
    	    [ newSign, dojo, newGame, quit ].invoke( "hide" );
    	    [ homeMask, logo, ninja, homeDesc ].invoke( "hide" );
    	    [ peach, sandia, boom ].invoke( "fallOff", 150 );
    
    	    menuSnd.stop();
    	    setTimeout( callback, fruit.getDropTimeSetting() );
    	};
    
    	// to enter game body
    	exports.showNewGame = function( callback ){
    	    score.show();
    	    lose.show();
    	    game.start();
    
    	    gameStartSnd.play();
    	    setTimeout( callback, 1000 );
    	};
    
    	// to exit game body
    	exports.hideNewGame = function( callback ){
    	    score.hide();
    	    lose.hide();
    
    	    gameStartSnd.stop();
    	    setTimeout( callback, 1000 );
    	};
    
    	// to enter dojo mode
    	exports.showDojo = function( callback ){
    	    developing.show( 250 );
    	    setTimeout( callback, 1500 );
    	};
    
    	// to exit dojo mode
    	exports.hideDojo = function( callback ){
    	    // TODO: 
    	    setTimeout( callback, 1000 );
    	};
    
    	// to enter quit page
    	exports.showQuit = function( callback ){
    	    developing.show( 250 );
    	    setTimeout( callback, 1500 );
    	};
    
    	// to exit quit page
    	exports.hideQuit = function( callback ){
    	    // TODO: 
    	    setTimeout( callback, 1000 );
    	};
    
    	message.addEventListener("sence.switchSence", function( name ){
    	    exports.switchSence( name );
    	});;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\state.js
     */ 
    define("scripts/state.js", function(exports){
    	/**
    	 * a simple state manager
    	 * @author 	dron
    	 * @date 	2012-06-28
    	 */
    	var Ucren = require("scripts/lib/ucren");
    	var timeline = require("scripts/timeline");
    
    	/**
    	 * usage:
    	 * state( key ).is( value )		->	determine if the value of key is the given value
    	 * state( key ).isnot( value )	->	determine if the value of key is not given value
    	 * state( key ).ison()			->	determine if the value of key is the boolean value 'true'
    	 * state( key ).isoff()			->	determine if the value of key is the boolean value 'false'
    	 * state( key ).isunset()		->	determine if the value of key is undefined
    	 * state( key ).set( value )	->	set the value of key to a given value
    	 * state( key ).get()			->	get the value of key
    	 * state( key ).on()			->	set the value of key to boolean value 'true'
    	 * state( key ).off()			->	set the value of key to boolean value 'false'
    	 */
    
    	var stack = {};
    	var cache = {};
    	var callbacks = {};
    
    	exports = function( key ){
    
    		if( cache[ key ] )
    		    return cache[ key ];
    
    		return cache[ key ] = {
    			is: function( value ){
    			    return stack[key] === value;
    			},
    
    			isnot: function( value ){
    			    return stack[key] !== value;
    			},
    
    			ison: function(){
    				return this.is( true );
    			},
    
    			isoff: function(){
    				return this.isnot( true );
    			},
    
    			isunset: function(){
    				return this.is( undefined );
    			},
    
    			set: function(){
    				var lastValue = NaN;
    				return function( value ){
    				    var c;
    				    stack[key] = value;
    				    if( lastValue !== value && ( c = callbacks[ key ] ) )
    				    	for(var i = 0, l = c.length; i < l; i ++)
    				    		c[i].call( this, value );
    				   	lastValue = value;
    				}
    			}(),
    
    			get: function(){
    			    return stack[key];
    			},
    
    			on: function(){
    				var me = this;
    				me.set( true );
    				return {
    					keep: function( time ){
    						timeline.setTimeout( me.set.saturate( me, false ), time );
    					}
    				}
    			},
    
    			off: function(){
    				var me = this;
    			    me.set( false );
    			    return {
    			    	keep: function( time ){
    			    		timeline.setTimeout( me.set.saturate( me, true ), time );
    			    	}
    			    }
    			},
    
    			hook: function( fn ){
    				var c;
    			    if( !( c = callbacks[ key ] ) )
    			        callbacks[ key ] = [ fn ];
    			    else
    			    	c.push( fn );
    			},
    
    			unhook: function(){
    			    // TODO: 
    			}
    		}
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\timeline.js
     */ 
    define("scripts/timeline.js", function(exports){
    	/**
    	 * a easy timeline manager
    	 * @version 1.0
    	 * @author dron
    	 */
    
    	var Ucren = require("scripts/lib/ucren");
    	var timerCache = {};
    	var timeline = {};
    
    	// var timer = timeline;
    	// <or>
    	// var timer = timeline.use( name ).init( 10 ); // to use a new timeline instance
    	// 
    	// var t = timer.createTask(...);
    	// t.stop();
    	// 
    	// timer.setTimeout(...);
    	// timer.setInterval(...);
    	// timer.getFPS();
    
    	function ClassTimer(){
    	    this.tasks = [];
    	    this.addingTasks = [];
    	    this.adding = 0;
    	}
    
    	/**
    	 * initialize timeline
    	 */
    	ClassTimer.prototype.init = function( ms ){
    		var me = this;
    
    		if( me.inited )
    		    return ;
    		else
    			me.inited = 1;
    
    		me.startTime = now();
    		me.intervalTime = ms || 5;
    		me.count = 0;
    
    		me.intervalFn = function(){
    		    me.count ++;
    		    me.update( now() );
    		};
    
    		me.start();
    
    		return me;
    	};
    
    	/**
    	 * create a task
    	 * @param  {Object} conf 	the config
    	 * @return {Task} 			a task instance
    	 */
    	ClassTimer.prototype.createTask = function( conf ){
    		/* e.g. timer.createTask({
    			start: 500, duration: 2000, data: [a, b, c,..], object: module, 
    			onTimeUpdate: fn(time, a, b, c,..), onTimeStart: fn(a, b, c,..), onTimeEnd: fn(a, b, c,..),
    			recycle: []
    		}); */
    		var task = createTask( conf );
    	    this.addingTasks.unshift( task );
    	    this.adding = 1;
    
    	    if( conf.recycle )
    	    	this.taskList( conf.recycle, task );
    
    	    this.start();
    
    	    return task;
    	};
    
    	/**
    	 * use a array to recycle the task
    	 * @param  {Array} queue	be use for recycling task
    	 * @param  {Task} task 		a task instance		
    	 * @return {Array}			this queue
    	 */
    	ClassTimer.prototype.taskList = function( queue, task ){
    		if( !queue.clear )
    			queue.clear = function(){
    				var i = this.length;
    				while( i -- )
    					task = this[i],
    					task.stop(),
    					this.splice( i, 1 );
    				return this;
    			};
    
    		if( task )
    		    queue.unshift( task );
    
    		return queue;
    	};
    
    	/**
    	 * create a timer for once callback
    	 * @param {Function} fn 	callback function
    	 * @param {Number}   time 	time, unit: ms
    	 */
    	ClassTimer.prototype.setTimeout = function( fn, time ){
    	    // e.g. setTimeout(fn, time);
    	    return this.createTask({ start: time, duration: 0, onTimeStart: fn });
    	};
    
    	/**
    	 * create a timer for ongoing callback
    	 * @param {Function} fn 	callback function
    	 * @param {Number}   time 	time, unit: ms
    	 */
    	ClassTimer.prototype.setInterval = function( fn, time ){
    	    // e.g. setInterval(fn, time);
    	    var timer = setInterval( fn, time );
    	    return {
    	    	stop: function(){
    	    	    clearInterval( timer );
    	    	}
    	    };
    	};
    
    	/**
    	 * get the current fps
    	 * @return {Number} fps number
    	 */
    	ClassTimer.prototype.getFPS = function(){
    		var t = now(), c = this.count, fps = c / ( t - this.startTime ) * 1e3;
    		if( c > 1e3 )
    			this.count = 0,
    			this.startTime = t;
    		return fps;
    	};
    
    	// privates
    
    	ClassTimer.prototype.start = function(){
    		clearInterval( this.interval );
    		this.interval = setInterval( this.intervalFn, this.intervalTime );
    	};
    
    	ClassTimer.prototype.stop = function(){
    		clearInterval( this.interval );
    	};
    
    	ClassTimer.prototype.update = function( time ){
    		var tasks = this.tasks, addingTasks = this.addingTasks, adding = this.adding;
    		var i = tasks.length, t, task, start, duration, data;
    
    		while( i -- ){
    	    	task = tasks[i];
    	    	start = task.start;
    	    	duration = task.duration;
    
    	    	if( time >= start ){
    
    	    		if( task.stopped ){
    	    		    tasks.splice( i, 1 );
    	    		    continue;
    	    		}
    
    		    	checkStartTask( task );
    		    	if( ( t = time - start ) < duration )
    		    	    updateTask( task, t );
    		    	else
    		    		updateTask( task, duration ),
    		    		task.onTimeEnd.apply( task.object, task.data.slice(1) ),
    		    		tasks.splice( i, 1 );
    	    	}
    		}
    
    	    if( adding )
    	    	tasks.unshift.apply( tasks, addingTasks ),
    	    	addingTasks.length = adding = 0;
    
    	    if( !tasks.length )
    	    	this.stop();
    	};
    
    	timeline.use = function( name ){
    		var module;
    
    		if( module = timerCache[ name ] )
    		    return module;
    		else
    			module = timerCache[ name ] = new ClassTimer;
    
    		return module;
    	};
    
    	/**
    	 * @functions
    	 */
    
    	var now = function(){
    		return new Date().getTime();
    	};
    
    	var createTask = function( conf ){
    		var object = conf.object || {};
    		conf.start = conf.start || 0;
    		return {
    			start: conf.start + now(),
    			duration: conf.duration == -1 ? 86400000 : conf.duration,
    			data: conf.data ? [ 0 ].concat( conf.data ) : [ 0 ],
    			started: 0,
    			object: object,
    			onTimeStart: conf.onTimeStart || object.onTimeStart || Ucren.nul,
    			onTimeUpdate: conf.onTimeUpdate || object.onTimeUpdate || Ucren.nul,
    			onTimeEnd: conf.onTimeEnd || object.onTimeEnd || Ucren.nul,
    			stop: function(){
    			    this.stopped = 1;
    			}
    		}
    	};
    
    	var updateTask = function( task, time ){
    		var data = task.data;
    		data[0] = time;
    		task.onTimeUpdate.apply( task.object, data );
    	};
    
    	var checkStartTask = function( task ){
    		if( !task.started )
    			task.started = 1,
    		    task.onTimeStart.apply( task.object, task.data.slice(1) ),
    		    updateTask( task, 0 );
    	};
    
    	/**
    	 * for compatible the old version
    	 */
    	exports = timeline.use( "default" ).init( 10 );
    	exports.use = function( name ){
    		if( Ucren.isIe )
    		    exports;
    		return timeline.use( name );
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\tools.js
     */ 
    define("scripts/tools.js", function(exports){
    	exports.unsetObject = function( object ){
    		for(var i in object)
    		    if(object.hasOwnProperty(i) && typeof object[i] == "function")
    		    	object[i] = function(){};
    	};
    
    	exports.getAngleByRadian = function( radian ){
    		return radian * 180 / Math.PI;
    	}
    
    	exports.pointToRadian =	function( origin, point ){
    		var PI = Math.PI;
    
    		if( point[0] === origin[0] ){
    			if ( point[1] > origin[1] )
    				return PI * 0.5;
    			return PI * 1.5
    		}else if( point[1] === origin[1] ){
    			if ( point[0] > origin[0] )
    				return 0;
    			return PI;
    		}
    
    		var t = Math.atan( ( origin[1] - point[1] ) / ( origin[0] - point[0] ) );
    
    		if( point[0] > origin[0] && point[1] < origin[1] )
    			return t + 2 * PI;
    
    		if( point[0] > origin[0] && point[1] > origin[1] )
    			return t;
    
    		return t + PI;
    	};
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\factory\displacement.js
     */ 
    define("scripts/factory/displacement.js", function(exports){
    	var layer = require("scripts/layer");
    	var timeline = require("scripts/timeline");
    	var tween = require("scripts/lib/tween");
    
    	/**
    	 * 位移类模块模型
    	 */
    
    	exports.create = function( imageSrc, width, height, origX, origY, targetX, targetY, animMap, animDur ){
    		var module = {};
    		var image;
    
    		var anim = {};
    
    		if( typeof animMap === "function" )
    		    anim.show = anim.hide = animMap;
    		else
    			anim = animMap;
    
    		var createTask = function( start, duration, sx, sy, ex, ey, anim, mode ){
    			timeline.createTask({
    				start: start,
    				duration: duration,
    				object: module, data: [ sx, sy, ex, ey, anim, mode ],
    				onTimeUpdate: module.onTimeUpdate, onTimeStart: module.onTimeStart, onTimeEnd: module.onTimeEnd,
    				recycle: module.anims
    			});
    		};
    
    		module.anims = [];
    
    		module.set = function(){
    			image = layer.createImage( "default", imageSrc, origX, origY, width, height );
    		};
    
    		module.show = function( start ){
    			createTask(  start, animDur, origX, origY, targetX, targetY, anim.show, "show" );
    		};
    
    		module.hide = function(){
    			this.anims.clear();
    			createTask( 0, animDur, targetX, targetY, origX, origY, anim.hide, "hide" );
    		};
    
    		module.onTimeUpdate = function( time, sx, sy, ex, ey, anim ){
    		    image.attr( {
    		    	x: anim( time, sx, ex - sx, animDur ),
    		    	y: anim( time, sy, ey - sy, animDur )
    		    } );
    		};
    
    		module.onTimeStart = function(){
    
    		};
    
    		module.onTimeEnd = function( sx, sy, ex, ey, anim ){
    		    if( anim === "hide" )
    		    	image.hide();
    		};
    
    		return module;
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\factory\fruit.js
     */ 
    define("scripts/factory/fruit.js", function(exports){
    	var layer = require("scripts/layer");
    	var Ucren = require("scripts/lib/ucren");
    	var timeline = require("scripts/timeline").use( "fruit" ).init( 1 );
    	var timeline2 = require("scripts/timeline").use( "fruit-apart" ).init( 1 );
    	var tween = require("scripts/lib/tween");
    	var message = require("scripts/message");
    	var flame = require("scripts/object/flame");
    	var flash = require("scripts/object/flash");
    	var juice = require("scripts/factory/juice");
    
    	var ie = Ucren.isIe;
    	var safari = Ucren.isSafari;
    
    	/**
    	 * 水果模块模型
    	 */
    
    	var zoomAnim = tween.exponential.co;
    	var rotateAnim = tween.circular;
    	var linearAnim = tween.linear;
    	var dropAnim = tween.quadratic.ci;
    	var fallOffAnim = tween.quadratic.co;
    
    	var random = Ucren.randomNumber;
    	var min = Math.min;
    	var average = function( a, b ){ return ( ( a + b ) / 2 ) >> 0; };
    
    	var dropTime = 1200, dropXScope = 200, shadowPos = 50;
    
    	var infos = {
    		// type: [ imageSrc, width, height, radius, fixAngle, isReverse, juiceColor ]
    		boom: [ "images/fruit/boom.png", 66, 68, 26, 0, 0, null ],
    		peach: [ "images/fruit/peach.png", 62, 59, 37, -50, 0, "#e6c731" ],
    		sandia: [ "images/fruit/sandia.png", 98, 85, 38, -100, 0, "#c00" ],
    		apple: [ "images/fruit/apple.png", 66, 66, 31, -54, 0, "#c8e925" ],
    		banana: [ "images/fruit/banana.png", 126, 50, 43, 90, 0, null ],
    		basaha: [ "images/fruit/basaha.png", 68, 72, 32, -135, 0, "#c00" ]
    	};
    
    	// TODO: 是否水果全开?
    	var types = [ "peach", "sandia", "apple", "banana", "basaha" ];
    	// var types = [ "sandia", "boom" ];
    	var rotateSpeed = [ 60, 50, 40, -40, -50, -60 ];
    
    	var fruitCache = [];
    
    	function ClassFruit(conf){
    	    var info = infos[ conf.type ], radius = info[3];
    
    		this.type = conf.type;
    	    this.originX = conf.originX;
    	    this.originY = conf.originY;
    	    this.radius = radius;
    	    this.startX = conf.originX;
    	    this.startY = conf.originY;
    	    this.radius = radius;
    
    	    this.anims = [];
    
    	    if( this.type === "boom" )
    	        this.flame = flame.create( this.startX - radius + 4, this.startY - radius + 5, conf.flameStart || 0 );
    	}
    
    	ClassFruit.prototype.set = function( hide ){
    		var inf = infos[ this.type ], radius = this.radius;
    
    		this.shadow = layer.createImage( "fruit", "images/shadow.png", this.startX - radius, this.startY - radius + shadowPos, 106, 77 );
    		this.image = layer.createImage( "fruit", inf[0], this.startX - radius, this.startY - radius, inf[1], inf[2] );
    
    		if( hide )
    			this.image.hide(),
    			this.shadow.hide();
    
    		return this;
    	};
    
    	ClassFruit.prototype.pos = function( x, y ){
    		if( x == this.originX && y == this.originY )
    		    return ;
    
    		var r = this.radius;
    
    		this.originX = x;
    		this.originY = y;
    
    		this.image.attr({ x: x -= r, y: y -= r });
    		this.shadow.attr({ x: x, y: y + shadowPos });
    
    		if( this.type === "boom" )
    		    this.flame.pos( x + 4, y + 5 );
    	};
    
    	ClassFruit.prototype.show = function( start ){
    		timeline.createTask({ 
    			start: start, duration: 500, data: [ 1e-5, 1, "show" ], 
    			object: this, onTimeUpdate: this.onScaling, onTimeStart: this.onShowStart,
    			recycle: this.anims
    		});
    	};
    
    	ClassFruit.prototype.hide = function( start ){
    		if( this.type !== "boom" ) // if it is not a boom, it can't to be hide.
    		    return ;
    
    		this.anims.clear();
    		this.flame.remove();
    		timeline.createTask({ 
    			start: start, duration: 500, data: [ 1, 1e-5, "hide" ], 
    			object: this, onTimeUpdate: this.onScaling, onTimeEnd: this.onHideEnd,
    			recycle: this.anims
    		});	
    	};
    
    	ClassFruit.prototype.rotate = function( start, speed ){
    		this.rotateSpeed = speed || rotateSpeed[ random( 6 ) ];
    		this.rotateAnim = timeline.createTask({
    			start: start, duration: -1, 
    			object: this, onTimeUpdate: this.onRotating,
    			recycle: this.anims
    		});
    	};
    
    	ClassFruit.prototype.broken = function( angle ){
    		if( this.brokend )return;
    		this.brokend = true;
    
    		var index;
    		if( ( index = fruitCache.indexOf( this ) ) > -1 )
    		    fruitCache.splice( index, 1 );
    
    		if( this.type !== "boom" )
    			flash.showAt( this.originX, this.originY, angle ),
    			juice.create( this.originX, this.originY, infos[ this.type ][6] ),
    		    this.apart( angle );
    		else
    			this.hide();
    	};
    
    	ClassFruit.prototype.pause = function(){
    		if( this.brokend )
    		    return;
    		this.anims.clear();
    		if( this.type == "boom" )
    		    this.flame.remove();
    	};
    
    	// 分开
    	ClassFruit.prototype.apart = function( angle ){
    		this.anims.clear();
    		this.image.hide();
    		this.shadow.hide();
    		this.aparted = true;
    
    		var inf = infos[ this.type ], preSrc = inf[0].replace( ".png", "" ), radius = this.radius;
    		var create = layer.createImage.saturate( layer, this.startX - radius, this.startY - radius, inf[1], inf[2] );
    
    		angle = ( ( angle % 180 ) + 360 + inf[4] ) % 360;
    
    		this.bImage1 = create( "fruit", preSrc + "-1.png" );
    		this.bImage2 = create( "fruit", preSrc + "-2.png" );
    
    		[ this.bImage1, this.bImage2 ].invoke( "rotate", angle );
    
    		this.apartAngle = angle;
    		timeline2.createTask({ 
    			start: 0, duration: dropTime, object: this, 
    			onTimeUpdate: this.onBrokenDropUpdate, onTimeStart: this.onBrokenDropStart, onTimeEnd: this.onBrokenDropEnd,
    			recycle: this.anims
    		});
    	};
    
    	// 抛出
    	ClassFruit.prototype.shotOut = function(){
    		var sign = [ -1, 1 ];
    	    return function( start, endX ){
    
    			this.shotOutStartX = this.originX;
    			this.shotOutStartY = this.originY;
    			this.shotOutEndX = average( this.originX, endX );
    			this.shotOutEndY = min( this.startY - random( this.startY - 100 ), 200 );
    			this.fallOffToX = endX;
    
    			timeline.createTask({
    				start: start, duration: dropTime, object: this,
    				onTimeUpdate: this.onShotOuting, onTimeStart: this.onShotOutStart, onTimeEnd: this.onShotOutEnd,
    				recycle: this.anims
    			});
    
    			if( this.type != "boom" )
    			 	this.rotate( 0, ( random( 180 ) + 90 ) * sign[ random( 2 ) ] );
    
    			return this;
    		};
    	}();
    
    	// 掉落
    	ClassFruit.prototype.fallOff = function(){
    		var sign = [ -1, 1 ];
    		var signIndex = 0;
    	    return function( start, x ){
    
    			if( this.aparted || this.brokend )
    				return ;
    
    			var y = 600;
    
    			if( typeof x !== "number" )
    			    x = this.originX + random( dropXScope ) * sign[ ( signIndex ++ ) % 2 ];
    
    			this.fallTargetX = x;
    			this.fallTargetY = y;
    
    			timeline.createTask({
    				start: start, duration: dropTime, object: this,
    				onTimeUpdate: this.onFalling, onTimeStart: this.onFallStart, onTimeEnd: this.onFallEnd,
    				recycle: this.anims
    			});
    		}
    	}();
    
    	ClassFruit.prototype.remove = function(){
    		var index;
    
    		this.anims.clear();
    
    		if( this.image )
    			this.image.remove(),
    			this.shadow.remove();
    
    		if( this.bImage1 )
    			this.bImage1.remove(),
    			this.bImage2.remove();
    
    		if( this.type === "boom" )
    		    this.flame.remove();
    
    		if( ( index = fruitCache.indexOf( this ) ) > -1 )
    		    fruitCache.splice( index, 1 );
    
    		for(var name in this)
    			if( typeof this[name] === "function" )
    				this[name] = function( name ){
    				    return function(){
    					    throw new Error( "method " + name + " has been removed" );
    					};
    				}( name );
    			else delete this[name];
    
    		message.postMessage( this, "fruit.remove" );
    	};
    
    	// 显示/隐藏 相关
    
    	ClassFruit.prototype.onShowStart = function(){
    		this.image.show();
    		// this.shadow.show();
    	};
    
    	ClassFruit.prototype.onScaling = function( time, a, b, z ){
    		this.image.scale( z = zoomAnim( time, a, b - a, 500 ), z );
    		this.shadow.scale( z, z );
    	};
    
    	ClassFruit.prototype.onHideEnd = function(){
    		this.remove();
    	};
    
    	// 旋转相关
    
    	ClassFruit.prototype.onRotateStart = function(){
    
    	};
    
    	ClassFruit.prototype.onRotating = function( time ){
    		this.image.rotate( ( this.rotateSpeed * time / 1e3 ) % 360, true );
    	};
    
    	// 裂开相关
    
    	ClassFruit.prototype.onBrokenDropUpdate = function( time ){
    		var radius = this.radius;
    		this.bImage1.attr({ 
    			x: linearAnim( time, this.brokenPosX - radius, this.brokenTargetX1, dropTime ), 
    			y: dropAnim( time, this.brokenPosY - radius, this.brokenTargetY1 - this.brokenPosY + radius, dropTime ) 
    		}).rotate( linearAnim( time, this.apartAngle, this.bImage1RotateAngle, dropTime ), true );
    		this.bImage2.attr({ 
    			x: linearAnim( time, this.brokenPosX - radius, this.brokenTargetX2, dropTime ), 
    			y: dropAnim( time, this.brokenPosY - radius, this.brokenTargetY2 - this.brokenPosY + radius, dropTime ) 
    		}).rotate( linearAnim( time, this.apartAngle, this.bImage2RotateAngle, dropTime ), true );
    	};
    
    	ClassFruit.prototype.onBrokenDropStart = function(){
    		this.brokenTargetX1 = -( random( dropXScope ) + 75 );
    		this.brokenTargetX2 = random( dropXScope + 75 );
    		this.brokenTargetY1 = 600;
    		this.brokenTargetY2 = 600;
    		this.brokenPosX = this.originX;
    		this.brokenPosY = this.originY;
    		this.bImage1RotateAngle = - random( 150 ) - 50;
    		this.bImage2RotateAngle = random( 150 ) + 50;
    
    		for(var f, i = fruitCache.length - 1; i >= 0; i --)
    			if( fruitCache[i] === this )
    				fruitCache.splice( i, 1 );
    	};
    
    	ClassFruit.prototype.onBrokenDropEnd = function(){
    		this.remove();
    	};
    
    	// 抛出相关
    
    	ClassFruit.prototype.onShotOuting = function( time ){
    		this.pos(
    			linearAnim( time, this.shotOutStartX, this.shotOutEndX - this.shotOutStartX, dropTime ),
    			fallOffAnim( time, this.shotOutStartY, this.shotOutEndY - this.shotOutStartY, dropTime )
    		);
    	};
    
    	ClassFruit.prototype.onShotOutStart = function(){
    		// body...
    	};
    
    	ClassFruit.prototype.onShotOutEnd = function(){
    		this.fallOff( 0, this.fallOffToX );
    	};
    
    	// 掉落相关
    
    	ClassFruit.prototype.onFalling = function( time ){
    		var y;
    		this.pos( 
    			linearAnim( time, this.brokenPosX, this.fallTargetX - this.brokenPosX, dropTime ), 
    			y = dropAnim( time, this.brokenPosY, this.fallTargetY - this.brokenPosY, dropTime ) 
    		);
    		this.checkForFallOutOfViewer( y );
    	};
    
    	ClassFruit.prototype.onFallStart = function(){
    		this.brokenPosX = this.originX;
    		this.brokenPosY = this.originY;
    	};
    
    	ClassFruit.prototype.onFallEnd = function(){
    		message.postMessage( this, "fruit.fallOff" );
    		this.remove();
    	};
    
    	// privates
    
    	ClassFruit.prototype.checkForFallOutOfViewer = function( y ){
    		if( y > 480 + this.radius )
    			this.checkForFallOutOfViewer = Ucren.nul,
    			this.rotateAnim && this.rotateAnim.stop(),
    		    message.postMessage( this, "fruit.fallOutOfViewer" );
    	};
    
    	exports.create = function( type, originX, originY, isHide, flameStart ){
    		if( typeof type == "number" ) // 缺省 type
    			isHide = originY,
    			originY = originX,
    		    originX = type,
    		    type = getType();
    
    		var fruit = new ClassFruit({ type: type, originX: originX, originY: originY, flameStart: flameStart }).set( isHide );
    		fruitCache.unshift( fruit );
    
    		return fruit;
    	};
    
    	exports.getFruitInView = function(){
    	    return fruitCache;
    	};
    
    	exports.getDropTimeSetting = function(){
    		return dropTime;
    	};
    
    	function getType(){
    		if( random( 8 ) == 4 )
    		    return "boom";
    		else
    	    	return types[ random( 5 ) ];
    	};
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\factory\juice.js
     */ 
    define("scripts/factory/juice.js", function(exports){
    	/**
    	 * 果汁
    	 */
    	var Ucren = require("scripts/lib/ucren");
    	var layer = require("scripts/layer").getLayer("juice");
    	var timeline = require("scripts/timeline").use( "juice" ).init( 10 );
    	var tween = require("scripts/lib/tween");
    	var tools = require("scripts/tools");
    
    	var random = Ucren.randomNumber;
    	var dur = 1500;
    	var anim = tween.exponential.co;
    	var dropAnim = tween.quadratic.co;
    	var sin = Math.sin;
    	var cos = Math.cos;
    
    	var num = 10;
    	var radius = 10;
    
    	// if( Ucren.isIe6 || Ucren.isSafari )
    	//     switchOn = false;
    
    	// if( Ucren.isIe || Ucren.isSafari )
    	// 	num = 6;
    
    	function ClassJuice( x, y, color ){
    		this.originX = x;
    		this.originY = y;
    		this.color = color;
    
    	    this.distance = random( 200 ) + 100;
    	    this.radius = radius;
    	    this.dir = random( 360 ) * Math.PI / 180;
    	}
    
    	ClassJuice.prototype.render = function(){
    		this.circle = layer.circle( this.originX, this.originY, this.radius ).attr({
    			fill: this.color,
    			stroke: "none"
    		});
    	};
    
    	ClassJuice.prototype.sputter = function(){
    		timeline.createTask({
    			start: 0, duration: dur,
    			object: this, onTimeUpdate: this.onTimeUpdate, onTimeEnd: this.onTimeEnd
    		});
    	};
    
    	ClassJuice.prototype.onTimeUpdate = function( time ){
    		var distance, x, y, z;
    
    		distance = anim( time, 0, this.distance, dur );
    		x = this.originX + distance * cos( this.dir );
    		y = this.originY + distance * sin( this.dir ) + dropAnim( time, 0, 200, dur );
    		z = anim( time, 1, -1, dur );
    
    		this.circle.attr({ cx: x, cy: y }).scale( z, z );
    	};
    
    	ClassJuice.prototype.onTimeEnd = function(){
    		this.circle.remove();
    		tools.unsetObject( this );
    	};
    
    	exports.create = function( x, y, color ){
    	    for(var i = 0; i < num; i ++)
    	    	this.createOne( x, y, color );
    	};
    
    	exports.createOne = function( x, y, color ){
    		if( !color )
    		    return;
    
    		var juice = new ClassJuice( x, y, color );
    		juice.render();
    		juice.sputter();
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\factory\rotate.js
     */ 
    define("scripts/factory/rotate.js", function(exports){
    	var layer = require("scripts/layer");
    	var timeline = require("scripts/timeline");
    	var Ucren = require("scripts/lib/ucren");
    
    	/**
    	 * 旋转类模块模型
    	 */
    
    	exports.create = function( imageSrc, x, y, w, h, z, anim, animDur ){
    		var module = {}, image;
    		var rotateDire = [12, -12][Ucren.randomNumber(2)];
    		var defaultAngle = Ucren.randomNumber(360);
    
    		module.anims = [];
    
    		module.set = function(){
    		    image = layer.createImage( "default", imageSrc, x, y, w, h ).scale( z, z ).rotate( defaultAngle, true );
    		};
    
    		module.show = function(start){
    			timeline.createTask({ 
    				start: start, 
    				duration: animDur, 
    				object: this, 
    				data: [z, 1], 
    				onTimeUpdate: this.onZooming,
    				onTimeEnd: this.onShowEnd,
    				recycle: this.anims
    			});
    		};
    
    		module.hide = function(start){
    			this.anims.clear();
    			timeline.createTask({ 
    				start: start, 
    				duration: animDur, 
    				object: this, 
    				data: [ 1, z ], 
    				onTimeUpdate: this.onZooming,
    				recycle: this.anims
    			});
    		};
    
    		module.onShowEnd = function(name){
    			this.anims.clear();
    			timeline.createTask({ 
    				start: 0, 
    				duration: -1, 
    				object: this, 
    				onTimeUpdate: module.onRotating,
    				recycle: this.anims
    			});
    		};
    
    		module.onZooming = function(){
    			var z;
    			return function( time, a, b ){
    			    image.scale( z = anim( time, a, b - a, animDur ), z );
    			}
    		}();
    
    		module.onRotating = function(){
    			var lastTime = 0, an = defaultAngle;
    		    return function( time, name, a, b ){
    		    	an = ( an + ( time - lastTime ) / 1e3 * rotateDire ) % 360;
    		    	image.rotate( an, true );
    		        lastTime = time;
    			}
    		}();
    
    		return module;
    	};
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\lib\buzz.js
     */ 
    define("scripts/lib/buzz.js", function(exports){
    	// ----------------------------------------------------------------------------
    	// Buzz, a Javascript HTML5 Audio library
    	// v 1.0.x beta
    	// Licensed under the MIT license.
    	// http://buzz.jaysalvat.com/
    	// ----------------------------------------------------------------------------
    	// Copyright (C) 2011 Jay Salvat
    	// http://jaysalvat.com/
    	// ----------------------------------------------------------------------------
    	// Permission is hereby granted, free of charge, to any person obtaining a copy
    	// of this software and associated documentation files ( the "Software" ), to deal
    	// in the Software without restriction, including without limitation the rights
    	// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    	// copies of the Software, and to permit persons to whom the Software is
    	// furnished to do so, subject to the following conditions:
    	//
    	// The above copyright notice and this permission notice shall be included in
    	// all copies or substantial portions of the Software.
    	//
    	// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    	// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    	// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    	// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    	// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    	// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    	// THE SOFTWARE.
    	// ----------------------------------------------------------------------------
    
    	var buzz = {
    	    defaults: {
    	        autoplay: false,
    	        duration: 5000,
    	        formats: [],
    	        loop: false,
    	        placeholder: '--',
    	        preload: 'metadata',
    	        volume: 80
    	    },
    	    types: {
    	        'mp3': 'audio/mpeg',
    	        'ogg': 'audio/ogg',
    	        'wav': 'audio/wav',
    	        'aac': 'audio/aac',
    	        'm4a': 'audio/x-m4a'
    	    },
    	    sounds: [],
    	    el: document.createElement( 'audio' ),
    
    	    sound: function( src, options ) {
    	        options = options || {};
    
    	        var pid = 0,
    	            events = [],
    	            eventsOnce = {},
    	            supported = buzz.isSupported();
    
    	        // publics
    	        this.load = function() {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            this.sound.load();
    	            return this;
    	        };
    
    	        this.play = function() {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            this.sound.play();
    	            return this;
    	        };
    
    	        this.togglePlay = function() {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            if ( this.sound.paused ) {
    	                this.sound.play();
    	            } else {
    	                this.sound.pause();
    	            }
    	            return this;
    	        };
    
    	        this.pause = function() {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            this.sound.pause();
    	            return this;
    	        };
    
    	        this.isPaused = function() {
    	            if ( !supported ) {
    	              return null;
    	            }
    
    	            return this.sound.paused;
    	        };
    
    	        this.stop = function() {
    	            if ( !supported  ) {
    	              return this;
    	            }
    
    	            this.setTime( this.getDuration() );
    	            this.sound.pause();
    	            return this;
    	        };
    
    	        this.isEnded = function() {
    	            if ( !supported ) {
    	              return null;
    	            }
    
    	            return this.sound.ended;
    	        };
    
    	        this.loop = function() {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            this.sound.loop = 'loop';
    	            this.bind( 'ended.buzzloop', function() {
    	                this.currentTime = 0;
    	                this.play();
    	            });
    	            return this;
    	        };
    
    	        this.unloop = function() {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            this.sound.removeAttribute( 'loop' );
    	            this.unbind( 'ended.buzzloop' );
    	            return this;
    	        };
    
    	        this.mute = function() {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            this.sound.muted = true;
    	            return this;
    	        };
    
    	        this.unmute = function() {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            this.sound.muted = false;
    	            return this;
    	        };
    
    	        this.toggleMute = function() {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            this.sound.muted = !this.sound.muted;
    	            return this;
    	        };
    
    	        this.isMuted = function() {
    	            if ( !supported ) {
    	              return null;
    	            }
    
    	            return this.sound.muted;
    	        };
    
    	        this.setVolume = function( volume ) {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            if ( volume < 0 ) {
    	              volume = 0;
    	            }
    	            if ( volume > 100 ) {
    	              volume = 100;
    	            }
    
    	            this.volume = volume;
    	            this.sound.volume = volume / 100;
    	            return this;
    	        };
    
    	        this.getVolume = function() {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            return this.volume;
    	        };
    
    	        this.increaseVolume = function( value ) {
    	            return this.setVolume( this.volume + ( value || 1 ) );
    	        };
    
    	        this.decreaseVolume = function( value ) {
    	            return this.setVolume( this.volume - ( value || 1 ) );
    	        };
    
    	        this.setTime = function( time ) {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            this.whenReady( function() {
    	                this.sound.currentTime = time;
    	            });
    	            return this;
    	        };
    
    	        this.getTime = function() {
    	            if ( !supported ) {
    	              return null;
    	            }
    
    	            var time = Math.round( this.sound.currentTime * 100 ) / 100;
    	            return isNaN( time ) ? buzz.defaults.placeholder : time;
    	        };
    
    	        this.setPercent = function( percent ) {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            return this.setTime( buzz.fromPercent( percent, this.sound.duration ) );
    	        };
    
    	        this.getPercent = function() {
    	            if ( !supported ) {
    	              return null;
    	            }
    
    				var percent = Math.round( buzz.toPercent( this.sound.currentTime, this.sound.duration ) );
    	            return isNaN( percent ) ? buzz.defaults.placeholder : percent;
    	        };
    
    	        this.setSpeed = function( duration ) {
    				if ( !supported ) {
    	              return this;
    	            }
    
    	            this.sound.playbackRate = duration;
    	        };
    
    	        this.getSpeed = function() {
    				if ( !supported ) {
    	              return null;
    	            }
    
    	            return this.sound.playbackRate;
    	        };
    
    	        this.getDuration = function() {
    	            if ( !supported ) {
    	              return null;
    	            }
    
    	            var duration = Math.round( this.sound.duration * 100 ) / 100;
    	            return isNaN( duration ) ? buzz.defaults.placeholder : duration;
    	        };
    
    	        this.getPlayed = function() {
    				if ( !supported ) {
    	              return null;
    	            }
    
    	            return timerangeToArray( this.sound.played );
    	        };
    
    	        this.getBuffered = function() {
    				if ( !supported ) {
    	              return null;
    	            }
    
    	            return timerangeToArray( this.sound.buffered );
    	        };
    
    	        this.getSeekable = function() {
    				if ( !supported ) {
    	              return null;
    	            }
    
    	            return timerangeToArray( this.sound.seekable );
    	        };
    
    	        this.getErrorCode = function() {
    	            if ( supported && this.sound.error ) {
    	                return this.sound.error.code;
    	            }
    	            return 0;
    	        };
    
    	        this.getErrorMessage = function() {
    				if ( !supported ) {
    	              return null;
    	            }
    
    	            switch( this.getErrorCode() ) {
    	                case 1:
    	                    return 'MEDIA_ERR_ABORTED';
    	                case 2:
    	                    return 'MEDIA_ERR_NETWORK';
    	                case 3:
    	                    return 'MEDIA_ERR_DECODE';
    	                case 4:
    	                    return 'MEDIA_ERR_SRC_NOT_SUPPORTED';
    	                default:
    	                    return null;
    	            }
    	        };
    
    	        this.getStateCode = function() {
    				if ( !supported ) {
    	              return null;
    	            }
    
    	            return this.sound.readyState;
    	        };
    
    	        this.getStateMessage = function() {
    				if ( !supported ) {
    	              return null;
    	            }
    
    	            switch( this.getStateCode() ) {
    	                case 0:
    	                    return 'HAVE_NOTHING';
    	                case 1:
    	                    return 'HAVE_METADATA';
    	                case 2:
    	                    return 'HAVE_CURRENT_DATA';
    	                case 3:
    	                    return 'HAVE_FUTURE_DATA';
    	                case 4:
    	                    return 'HAVE_ENOUGH_DATA';
    	                default:
    	                    return null;
    	            }
    	        };
    
    	        this.getNetworkStateCode = function() {
    				if ( !supported ) {
    	              return null;
    	            }
    
    	            return this.sound.networkState;
    	        };
    
    	        this.getNetworkStateMessage = function() {
    				if ( !supported ) {
    	              return null;
    	            }
    
    	            switch( this.getNetworkStateCode() ) {
    	                case 0:
    	                    return 'NETWORK_EMPTY';
    	                case 1:
    	                    return 'NETWORK_IDLE';
    	                case 2:
    	                    return 'NETWORK_LOADING';
    	                case 3:
    	                    return 'NETWORK_NO_SOURCE';
    	                default:
    	                    return null;
    	            }
    	        };
    
    	        this.set = function( key, value ) {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            this.sound[ key ] = value;
    	            return this;
    	        };
    
    	        this.get = function( key ) {
    	            if ( !supported ) {
    	              return null;
    	            }
    
    	            return key ? this.sound[ key ] : this.sound;
    	        };
    
    	        this.bind = function( types, func ) {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            types = types.split( ' ' );
    
    	            var that = this,
    					efunc = function( e ) { func.call( that, e ); };
    
    	            for( var t = 0; t < types.length; t++ ) {
    	                var type = types[ t ],
    	                    idx = type;
    	                    type = idx.split( '.' )[ 0 ];
    
    	                    events.push( { idx: idx, func: efunc } );
    	                    this.sound.addEventListener( type, efunc, true );
    	            }
    	            return this;
    	        };
    
    	        this.unbind = function( types ) {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            types = types.split( ' ' );
    
    	            for( var t = 0; t < types.length; t++ ) {
    	                var idx = types[ t ],
    	                    type = idx.split( '.' )[ 0 ];
    
    	                for( var i = 0; i < events.length; i++ ) {
    	                    var namespace = events[ i ].idx.split( '.' );
    	                    if ( events[ i ].idx == idx || ( namespace[ 1 ] && namespace[ 1 ] == idx.replace( '.', '' ) ) ) {
    	                        this.sound.removeEventListener( type, events[ i ].func, true );
    	                        // remove event
    	                        events.splice(i, 1);
    	                    }
    	                }
    	            }
    	            return this;
    	        };
    
    	        this.bindOnce = function( type, func ) {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            var that = this;
    
    	            eventsOnce[ pid++ ] = false;
    	            this.bind( pid + type, function() {
    	               if ( !eventsOnce[ pid ] ) {
    	                   eventsOnce[ pid ] = true;
    	                   func.call( that );
    	               }
    	               that.unbind( pid + type );
    	            });
    	        };
    
    	        this.trigger = function( types ) {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            types = types.split( ' ' );
    
    	            for( var t = 0; t < types.length; t++ ) {
    	                var idx = types[ t ];
    
    	                for( var i = 0; i < events.length; i++ ) {
    	                    var eventType = events[ i ].idx.split( '.' );
    	                    if ( events[ i ].idx == idx || ( eventType[ 0 ] && eventType[ 0 ] == idx.replace( '.', '' ) ) ) {
    	                        var evt = document.createEvent('HTMLEvents');
    	                        evt.initEvent( eventType[ 0 ], false, true );
    	                        this.sound.dispatchEvent( evt );
    	                    }
    	                }
    	            }
    	            return this;
    	        };
    
    	        this.fadeTo = function( to, duration, callback ) {
    				if ( !supported ) {
    	              return this;
    	            }
    
    	            if ( duration instanceof Function ) {
    	                callback = duration;
    	                duration = buzz.defaults.duration;
    	            } else {
    	                duration = duration || buzz.defaults.duration;
    	            }
    
    	            var from = this.volume,
    					delay = duration / Math.abs( from - to ),
    	                that = this;
    	            this.play();
    
    	            function doFade() {
    	                setTimeout( function() {
    	                    if ( from < to && that.volume < to ) {
    	                        that.setVolume( that.volume += 1 );
    	                        doFade();
    	                    } else if ( from > to && that.volume > to ) {
    	                        that.setVolume( that.volume -= 1 );
    	                        doFade();
    	                    } else if ( callback instanceof Function ) {
    	                        callback.apply( that );
    	                    }
    	                }, delay );
    	            }
    	            this.whenReady( function() {
    	                doFade();
    	            });
    
    	            return this;
    	        };
    
    	        this.fadeIn = function( duration, callback ) {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            return this.setVolume(0).fadeTo( 100, duration, callback );
    	        };
    
    	        this.fadeOut = function( duration, callback ) {
    				if ( !supported ) {
    	              return this;
    	            }
    
    	            return this.fadeTo( 0, duration, callback );
    	        };
    
    	        this.fadeWith = function( sound, duration ) {
    	            if ( !supported ) {
    	              return this;
    	            }
    
    	            this.fadeOut( duration, function() {
    	                this.stop();
    	            });
    
    	            sound.play().fadeIn( duration );
    
    	            return this;
    	        };
    
    	        this.whenReady = function( func ) {
    	            if ( !supported ) {
    	              return null;
    	            }
    
    	            var that = this;
    	            if ( this.sound.readyState === 0 ) {
    	                this.bind( 'canplay.buzzwhenready', function() {
    	                    func.call( that );
    	                });
    	            } else {
    	                func.call( that );
    	            }
    	        };
    
    	        // privates
    	        function timerangeToArray( timeRange ) {
    	            var array = [],
    	                length = timeRange.length - 1;
    
    	            for( var i = 0; i <= length; i++ ) {
    	                array.push({
    	                    start: timeRange.start( length ),
    	                    end: timeRange.end( length )
    	                });
    	            }
    	            return array;
    	        }
    
    	        function getExt( filename ) {
    	            return filename.split('.').pop();
    	        }
    
    	        function addSource( sound, src ) {
    	            var source = document.createElement( 'source' );
    	            source.src = src;
    	            if ( buzz.types[ getExt( src ) ] ) {
    	                source.type = buzz.types[ getExt( src ) ];
    	            }
    	            sound.appendChild( source );
    	        }
    
    	        // init
    	        if ( supported && src ) {
    
    	            for(var i in buzz.defaults ) {
    	              if(buzz.defaults.hasOwnProperty(i)) {
    	                options[ i ] = options[ i ] || buzz.defaults[ i ];
    	              }
    	            }
    
    	            this.sound = document.createElement( 'audio' );
    
    	            if ( src instanceof Array ) {
    	                for( var j in src ) {
    	                  if(src.hasOwnProperty(j)) {
    	                    addSource( this.sound, src[ j ] );
    	                  }
    	                }
    	            } else if ( options.formats.length ) {
    	                for( var k in options.formats ) {
    	                  if(options.formats.hasOwnProperty(k)) {
    	                    addSource( this.sound, src + '.' + options.formats[ k ] );
    	                  }
    	                }
    	            } else {
    	                addSource( this.sound, src );
    	            }
    
    	            if ( options.loop ) {
    	                this.loop();
    	            }
    
    	            if ( options.autoplay ) {
    	                this.sound.autoplay = 'autoplay';
    	            }
    
    	            if ( options.preload === true ) {
    	                this.sound.preload = 'auto';
    	            } else if ( options.preload === false ) {
    	                this.sound.preload = 'none';
    	            } else {
    	                this.sound.preload = options.preload;
    	            }
    
    	            this.setVolume( options.volume );
    
    	            buzz.sounds.push( this );
    	        }
    	    },
    
    	    group: function( sounds ) {
    	        sounds = argsToArray( sounds, arguments );
    
    	        // publics
    	        this.getSounds = function() {
    	            return sounds;
    	        };
    
    	        this.add = function( soundArray ) {
    	            soundArray = argsToArray( soundArray, arguments );
    	            for( var a = 0; a < soundArray.length; a++ ) {
    	                sounds.push( soundArray[ a ] );
    	            }
    	        };
    
    	        this.remove = function( soundArray ) {
    	            soundArray = argsToArray( soundArray, arguments );
    	            for( var a = 0; a < soundArray.length; a++ ) {
    	                for( var i = 0; i < sounds.length; i++ ) {
    	                    if ( sounds[ i ] == soundArray[ a ] ) {
    	                        delete sounds[ i ];
    	                        break;
    	                    }
    	                }
    	            }
    	        };
    
    	        this.load = function() {
    	            fn( 'load' );
    	            return this;
    	        };
    
    	        this.play = function() {
    	            fn( 'play' );
    	            return this;
    	        };
    
    	        this.togglePlay = function( ) {
    	            fn( 'togglePlay' );
    	            return this;
    	        };
    
    	        this.pause = function( time ) {
    	            fn( 'pause', time );
    	            return this;
    	        };
    
    	        this.stop = function() {
    	            fn( 'stop' );
    	            return this;
    	        };
    
    	        this.mute = function() {
    	            fn( 'mute' );
    	            return this;
    	        };
    
    	        this.unmute = function() {
    	            fn( 'unmute' );
    	            return this;
    	        };
    
    	        this.toggleMute = function() {
    	            fn( 'toggleMute' );
    	            return this;
    	        };
    
    	        this.setVolume = function( volume ) {
    	            fn( 'setVolume', volume );
    	            return this;
    	        };
    
    	        this.increaseVolume = function( value ) {
    	            fn( 'increaseVolume', value );
    	            return this;
    	        };
    
    	        this.decreaseVolume = function( value ) {
    	            fn( 'decreaseVolume', value );
    	            return this;
    	        };
    
    	        this.loop = function() {
    	            fn( 'loop' );
    	            return this;
    	        };
    
    	        this.unloop = function() {
    	            fn( 'unloop' );
    	            return this;
    	        };
    
    	        this.setTime = function( time ) {
    	            fn( 'setTime', time );
    	            return this;
    	        };
    
    	        this.setduration = function( duration ) {
    	            fn( 'setduration', duration );
    	            return this;
    	        };
    
    	        this.set = function( key, value ) {
    	            fn( 'set', key, value );
    	            return this;
    	        };
    
    	        this.bind = function( type, func ) {
    	            fn( 'bind', type, func );
    	            return this;
    	        };
    
    	        this.unbind = function( type ) {
    	            fn( 'unbind', type );
    	            return this;
    	        };
    
    	        this.bindOnce = function( type, func ) {
    	            fn( 'bindOnce', type, func );
    	            return this;
    	        };
    
    	        this.trigger = function( type ) {
    	            fn( 'trigger', type );
    	            return this;
    	        };
    
    	        this.fade = function( from, to, duration, callback ) {
    	            fn( 'fade', from, to, duration, callback );
    	            return this;
    	        };
    
    	        this.fadeIn = function( duration, callback ) {
    	            fn( 'fadeIn', duration, callback );
    	            return this;
    	        };
    
    	        this.fadeOut = function( duration, callback ) {
    	            fn( 'fadeOut', duration, callback );
    	            return this;
    	        };
    
    	        // privates
    	        function fn() {
    	            var args = argsToArray( null, arguments ),
    	                func = args.shift();
    
    	            for( var i = 0; i < sounds.length; i++ ) {
    	                sounds[ i ][ func ].apply( sounds[ i ], args );
    	            }
    	        }
    
    	        function argsToArray( array, args ) {
    	            return ( array instanceof Array ) ? array : Array.prototype.slice.call( args );
    	        }
    	    },
    
    	    all: function() {
    	      return new buzz.group( buzz.sounds );
    	    },
    
    	    isSupported: function() {
    	        return !!buzz.el.canPlayType;
    	    },
    
    	    isOGGSupported: function() {
    	        return !!buzz.el.canPlayType && buzz.el.canPlayType( 'audio/ogg; codecs="vorbis"' );
    	    },
    
    	    isWAVSupported: function() {
    	        return !!buzz.el.canPlayType && buzz.el.canPlayType( 'audio/wav; codecs="1"' );
    	    },
    
    	    isMP3Supported: function() {
    	        return !!buzz.el.canPlayType && buzz.el.canPlayType( 'audio/mpeg;' );
    	    },
    
    	    isAACSupported: function() {
    	        return !!buzz.el.canPlayType && ( buzz.el.canPlayType( 'audio/x-m4a;' ) || buzz.el.canPlayType( 'audio/aac;' ) );
    	    },
    
    	    toTimer: function( time, withHours ) {
    	        var h, m, s;
    	        h = Math.floor( time / 3600 );
    	        h = isNaN( h ) ? '--' : ( h >= 10 ) ? h : '0' + h;
    	        m = withHours ? Math.floor( time / 60 % 60 ) : Math.floor( time / 60 );
    	        m = isNaN( m ) ? '--' : ( m >= 10 ) ? m : '0' + m;
    	        s = Math.floor( time % 60 );
    	        s = isNaN( s ) ? '--' : ( s >= 10 ) ? s : '0' + s;
    	        return withHours ? h + ':' + m + ':' + s : m + ':' + s;
    	    },
    
    	    fromTimer: function( time ) {
    	        var splits = time.toString().split( ':' );
    	        if ( splits && splits.length == 3 ) {
    	            time = ( parseInt( splits[ 0 ], 10 ) * 3600 ) + ( parseInt(splits[ 1 ], 10 ) * 60 ) + parseInt( splits[ 2 ], 10 );
    	        }
    	        if ( splits && splits.length == 2 ) {
    	            time = ( parseInt( splits[ 0 ], 10 ) * 60 ) + parseInt( splits[ 1 ], 10 );
    	        }
    	        return time;
    	    },
    
    	    toPercent: function( value, total, decimal ) {
    			var r = Math.pow( 10, decimal || 0 );
    
    			return Math.round( ( ( value * 100 ) / total ) * r ) / r;
    	    },
    
    	    fromPercent: function( percent, total, decimal ) {
    			var r = Math.pow( 10, decimal || 0 );
    
    	        return  Math.round( ( ( total / 100 ) * percent ) * r ) / r;
    	    }
    	};
    
    	exports = buzz;;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\lib\raphael.js
     */ 
    define("scripts/lib/raphael.js", function(exports){
    	/*
    	 * Raphael 1.5.2 - JavaScript Vector Library
    	 *
    	 * Copyright (c) 2010 Dmitry Baranovskiy (http://raphaeljs.com)
    	 * Licensed under the MIT (http://raphaeljs.com/license.html) license.
    	 */
    
    	var Raphael;
    	var window = {};
    	(function(){function a(){if(a.is(arguments[0],G)){var b=arguments[0],d=bV[m](a,b.splice(0,3+a.is(b[0],E))),e=d.set();for(var g=0,h=b[w];g<h;g++){var i=b[g]||{};c[f](i.type)&&e[L](d[i.type]().attr(i))}return e}return bV[m](a,arguments)}a.version="1.5.2";var b=/[, ]+/,c={circle:1,rect:1,path:1,ellipse:1,text:1,image:1},d=/\{(\d+)\}/g,e="prototype",f="hasOwnProperty",g=document,h=window,i={was:Object[e][f].call(h,"Raphael"),is:h.Raphael},j=function(){this.customAttributes={}},k,l="appendChild",m="apply",n="concat",o="createTouch"in g,p="",q=" ",r=String,s="split",t="click dblclick mousedown mousemove mouseout mouseover mouseup touchstart touchmove touchend orientationchange touchcancel gesturestart gesturechange 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a.key-b.key};a.type=h.SVGAngle||g.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure","1.1")?"SVG":"VML";if(a.type=="VML"){var bf=g.createElement("div"),bg;bf.innerHTML="<v:shape adj=\"1\"/>";bg=bf.firstChild;bg.style.behavior="url(#default#VML)";if(!(bg&&typeof bg.adj=="object"))return a.type=null;bf=null}a.svg=!(a.vml=a.type=="VML");j[e]=a[e];k=j[e];a._id=0;a._oid=0;a.fn={};a.is=function(a,b){b=x.call(b);if(b=="finite")return!O[f](+a);return b=="null"&&a===null||b==typeof a||b=="object"&&a===Object(a)||b=="array"&&Array.isArray&&Array.isArray(a)||J.call(a).slice(8,-1).toLowerCase()==b};a.angle=function(b,c,d,e,f,g){{if(f==null){var h=b-d,i=c-e;if(!h&&!i)return 0;return((h<0)*180+y.atan(-i/-h)*180/D+360)%360}return a.angle(b,c,f,g)-a.angle(d,e,f,g)}};a.rad=function(a){return a%360*D/180};a.deg=function(a){return a*180/D%360};a.snapTo=function(b,c,d){d=a.is(d,"finite")?d:10;if(a.is(b,G)){var e=b.length;while(e--)if(B(b[e]-c)<=d)return b[e]}else{b=+b;var 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b=0,c=a[w];b<c;b++){if(a[b]&&(a[b].constructor==bN||a[b].constructor==cC)){this[this.items[w]]=this.items[this.items[w]]=a[b];this[w]++}}};cC[e][L]=function(){var a,b;for(var c=0,d=arguments[w];c<d;c++){a=arguments[c];if(a&&(a.constructor==bN||a.constructor==cC)){b=this.items[w];this[b]=this.items[b]=a;this[w]++}}return this};cC[e].pop=function(){delete this[this[w]--];return this.items.pop()};for(var cD in bO)bO[f](cD)&&(cC[e][cD]=(function(a){return function(){for(var b=0,c=this.items[w];b<c;b++)this.items[b][a][m](this.items[b],arguments);return this}})(cD));cC[e].attr=function(b,c){if(b&&a.is(b,G)&&a.is(b[0],"object"))for(var d=0,e=b[w];d<e;d++)this.items[d].attr(b[d]);else for(var f=0,g=this.items[w];f<g;f++)this.items[f].attr(b,c);return this};cC[e].animate=function(b,c,d,e){(a.is(d,"function")||!d)&&(e=d||null);var f=this.items[w],g=f,h,i=this,j;e&&(j=function(){!(--f)&&e.call(i)});d=a.is(d,F)?d:j;h=this.items[--g].animate(b,c,d,j);while(g--)this.items[g]&&!this.items[g].removed&&this.items[g].animateWith(h,b,c,d,j);return this};cC[e].insertAfter=function(a){var b=this.items[w];while(b--)this.items[b].insertAfter(a);return this};cC[e].getBBox=function(){var a=[],b=[],c=[],d=[];for(var e=this.items[w];e--;){var f=this.items[e].getBBox();a[L](f.x);b[L](f.y);c[L](f.x+f.width);d[L](f.y+f.height)}a=A[m](0,a);b=A[m](0,b);return{x:a,y:b,width:z[m](0,c)-a,height:z[m](0,d)-b}};cC[e].clone=function(a){a=new cC;for(var b=0,c=this.items[w];b<c;b++)a[L](this.items[b].clone());return a};a.registerFont=function(a){if(!a.face)return a;this.fonts=this.fonts||{};var b={w:a.w,face:{},glyphs:{}},c=a.face["font-family"];for(var d in a.face)a.face[f](d)&&(b.face[d]=a.face[d]);this.fonts[c]?this.fonts[c][L](b):this.fonts[c]=[b];if(!a.svg){b.face["units-per-em"]=T(a.face["units-per-em"],10);for(var e in a.glyphs)if(a.glyphs[f](e)){var g=a.glyphs[e];b.glyphs[e]={w:g.w,k:{},d:g.d&&"M"+g.d[Y](/[mlcxtrv]/g,function(a){return({l:"L",c:"C",x:"z",t:"m",r:"l",v:"c"})[a]||"M"})+"z"};if(g.k)for(var h in g.k)g[f](h)&&(b.glyphs[e].k[h]=g.k[h])}}return a};k.getFont=function(b,c,d,e){e=e||"normal";d=d||"normal";c=+c||({normal:400,bold:700,lighter:300,bolder:800})[c]||400;if(!a.fonts)return;var g=a.fonts[b];if(!g){var h=new RegExp("(^|\\s)"+b[Y](/[^\w\d\s+!~.:_-]/g,p)+"(\\s|$)","i");for(var i in a.fonts)if(a.fonts[f](i)){if(h.test(i)){g=a.fonts[i];break}}}var j;if(g)for(var k=0,l=g[w];k<l;k++){j=g[k];if(j.face["font-weight"]==c&&(j.face["font-style"]==d||!j.face["font-style"])&&j.face["font-stretch"]==e)break}return j};k.print=function(c,d,e,f,g,h,i){h=h||"middle";i=z(A(i||0,1),-1);var j=this.set(),k=r(e)[s](p),l=0,m=p,n;a.is(f,e)&&(f=this.getFont(f));if(f){n=(g||16)/f.face["units-per-em"];var o=f.face.bbox.split(b),q=+o[0],t=+o[1]+(h=="baseline"?o[3]-o[1]+ +f.face.descent:(o[3]-o[1])/2);for(var u=0,v=k[w];u<v;u++){var x=u&&f.glyphs[k[u-1]]||{},y=f.glyphs[k[u]];l+=u?(x.w||f.w)+(x.k&&x.k[k[u]]||0)+f.w*i:0;y&&y.d&&j[L](this.path(y.d).attr({fill:"#000",stroke:"none",translation:[l,0]}))}j.scale(n,n,q,t).translate(c-q,d-t)}return j};a.format=function(b,c){var e=a.is(c,G)?[0][n](c):arguments;b&&a.is(b,F)&&e[w]-1&&(b=b[Y](d,function(a,b){return e[++b]==null?p:e[b]}));return b||p};a.ninja=function(){i.was?h.Raphael=i.is:delete Raphael;return a};a.el=bO;a.st=cC[e];i.was?h.Raphael=a:Raphael=a})();
    	exports = Raphael;;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\lib\sound.js
     */ 
    define("scripts/lib/sound.js", function(exports){
    	/**
    	 * 简易声效控制
    	 */
    
    	/**
    	 * 使用方法:
    	 * 
    	 * var sound = require("scripts/lib/sound/main");
    	 * 
    	 * var snd = sound.create("sounds/myfile");
    	 * snd.play();
    	 */
    
    	var buzz = require("scripts/lib/buzz");
    	var supported = buzz.isSupported();
    
    	var config = { 
    		formats: [ "ogg", "mp3" ], 
    		preload: true, 
    		autoload: true, 
    		loop: false 
    	};
    
    	function ClassBuzz( src ){
    	    this.sound = new buzz.sound( src, config );
    	}
    
    	ClassBuzz.prototype.play = function( s ){
    		s = this.sound;
    		s.setPercent( 0 );
    		s.setVolume( 100 );
    		s.play();
    	};
    
    	ClassBuzz.prototype.stop = function(){
    		this.sound.fadeOut( 1e3, function(){
    		    this.pause();
    		} );
    	};
    
    	exports.create = function( src ){
    		if( !supported )
    		    return unSupported;
    		else
    	    	return new ClassBuzz( src );
    	}
    
    	function unSupported(){
    		// TODO: 
    	}
    
    	unSupported.play =
    	unSupported.stop = function(){
    		// TODO: 
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\lib\tween.js
     */ 
    define("scripts/lib/tween.js", function(exports){
    	exports.exponential = function(){};
    	exports.exponential.co = function(index, offset, target, framesNum){ return (index == framesNum) ? offset + target : target * (-Math.pow(2, -10 * index / framesNum) + 1) + offset; };
    	// exports.exponential.ci = function(index, offset, target, framesNum){ return (index == 0) ? offset : target * Math.pow(2, 10 * (index / framesNum - 1)) + offset; }
    
    	exports.bounce = function(){};
    	exports.bounce.co = function(index, offset, target, framesNum){ if((index /= framesNum) < (1 / 2.75)) return target * (7.5625 * index * index) + offset; else if(index < (2 / 2.75)) return target * (7.5625 * (index -= (1.5 / 2.75)) * index + .75) + offset; else if(index < (2.5 / 2.75)) return target * (7.5625 * (index -= (2.25 / 2.75)) * index + .9375) + offset; else return target * (7.5625 * (index -= (2.625 / 2.75)) * index + .984375) + offset; };
    
    	exports.quadratic = function(){};
    	exports.quadratic.ci = function(index, offset, target, framesNum){ return target * (index /= framesNum) * index + offset; };
    	exports.quadratic.co = function(index, offset, target, framesNum){ return - target * (index /= framesNum) * (index - 2) + offset; }
    	exports.quadratic.cio = function(index, offset, target, framesNum){ if((index /= framesNum / 2) < 1) return target / 2 * index * index + offset; else return - target / 2 * ((-- index) * (index - 2) - 1) + offset; };
    
    	exports.circular = function(index, offset, target, framesNum){ if((index /= framesNum / 2) < 1) return - target / 2 * (Math.sqrt(1 - index * index) - 1) + offset; else return target / 2 * (Math.sqrt(1 - (index -= 2) * index) + 1) + offset; }
    
    	exports.linear = function(index, offset, target, framesNum){ return target * index / framesNum + offset; };
    
    	exports.back = function(){};
    	exports.back.ci = function(index, offset, target, framesNum, s){ s = 1.70158; return target * (index /= framesNum) * index * ((s + 1) * index - s) + offset; };
    	exports.back.co = function(index, offset, target, framesNum, s){ s = 1.70158; return target * ((index = index / framesNum - 1) * index * ((s + 1) * index + s) + 1) + offset; };;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\lib\ucren.js
     */ 
    define("scripts/lib/ucren.js", function(exports){
    	/**
    	 * ucren-lite
    	 * filename: boot.js
    	 * author: dron
    	 * version: 5.0.2.20120628
    	 * date: 2009-03-15
    	 * contact: ucren.com
    	 */
    
    	var Ucren;
    
    	var blankArray = [];
    	var slice = blankArray.slice;
    	var join = blankArray.join;
    
    	//
    	// [基本数据类型扩展]
    	//
    
    	// String.prototype.trim
    	if( !String.prototype.trim )
    		String.prototype.trim = function(){
    			return this.replace( /^\s+|\s+$/, "" );
    		};
    
    	// String.prototype.format
    	String.prototype.format = function( conf ){
    		var rtn = this, blank = {};
    		Ucren.each( conf, function( item, key ){
    			item = item.toString().replace( /\$/g, "$$$$" );
    			rtn = rtn.replace( RegExp( "@{" + key + "}", "g" ), item );
    		});
    		return rtn.toString();
    	};
    
    	// String.prototype.htmlEncode
    	String.prototype.htmlEncode = function(){
    		var div = document.createElement( "div" );
    		return function(){
    			var text;
    			div.appendChild( document.createTextNode( this ));
    			text = div.innerHTML;
    			div.innerHTML = "";
    			return text;
    		};
    	}();
    
    	// String.prototype.byteLength
    	String.prototype.byteLength = function(){
    		return this.replace( /[^\x00-\xff]/g, "  " ).length;
    	};
    
    	// String.prototype.subByte
    	String.prototype.subByte = function( len, tail ){
    		var s = this;
    		if( s.byteLength() <= len )
    			return s;
    		tail = tail || "";
    		len -= tail.byteLength();
    		return s = s.slice( 0, len ).replace( /( [^\x00-\xff] )/g, "$1 " )
    			.slice( 0, len )
    			.replace( /[^\x00-\xff]$/, "" )
    			.replace( /( [^\x00-\xff] ) /g, "$1" ) + tail;
    	}
    
    	// Function.prototype.defer
    	Function.prototype.defer = function( scope, timeout ){
    		var me = this;
    		var fn = function(){
    			me.apply( scope, arguments );
    		};
    		return setTimeout( fn, timeout );
    	};
    
    	// Function.prototype.bind
    	if( !Function.prototype.bind )
    		Function.prototype.bind = function( scope ){
    			var me = this;
    			return function(){
    				return me.apply( scope, arguments );
    			}
    		};
    
    	// Function.prototype.saturate
    	Function.prototype.saturate = function( scope/*, args */ ){
    		var fn = this, afters = slice.call( arguments, 1 );
    		return function(){
    			return fn.apply( scope, slice.call( arguments, 0 ).concat( afters ) );
    		}
    	};
    
    	// Array.prototype.indexOf
    	// if( !Array.prototype.indexOf )
    		Array.prototype.indexOf = function( item, i ){
    			var length = this.length;
    
    			if( !i )
    			    i = 0;
    
    			if( i < 0 )
    				i = length + i;
    			for( ; i < length; i ++ )
    				if( this[i] === item )
    					return i;
    			return -1;
    		};
    
    	// Array.prototype.every
    	// if( !Array.prototype.every )
    		Array.prototype.every = function( fn, context ) {
    			for ( var i = 0, len = this.length; i < len; i ++ )
    				if ( !fn.call( context, this[i], i, this ) )
    					return false;
    			return true;
    		};
    
    	// Array.prototype.filter
    	// if( !Array.prototype.filter )
    		Array.prototype.filter = function( fn, context ) {
    			var result = [], val;
    			for ( var i = 0, len = this.length; i < len; i ++ )
    				if ( val = this[i], fn.call( context, val, i, this ) )
    					result.push( val );
    			return result;
    		};
    
    	// Array.prototype.forEach
    	// if( !Array.prototype.forEach )
    		Array.prototype.forEach = function( fn, context ) {
    			for ( var i = 0, len = this.length; i < len; i ++ )
    				fn.call( context, this[i], i, this );
    		};
    
    	// Array.prototype.map
    	// if( !Array.prototype.map )
    		Array.prototype.map = function( fn, context ) {
    			var result = [];
    			for ( var i = 0, len = this.length; i < len; i ++ )
    				result[i] = fn.call( context, this[i], i, this );
    			return result;
    		};
    
    	// Array.prototype.some
    	// if( !Array.prototype.some )
    		Array.prototype.some = function( fn, context ) {
    			for ( var i = 0, len = this.length; i < len; i ++ )
    				if ( fn.call( context, this[i], i, this ) )
    					return true;
    			return false;
    		};
    
    		Array.prototype.invoke = function( method /*, args */ ){
    		    var args = slice.call( arguments, 1 );
    	    	this.forEach( function( item ){
    		    	if( item instanceof Array )
    		    	    item[0][method].apply( item[0], item.slice( 1 ) );
    		    	else
    		    		item[method].apply( item, args );
    		    });
    		    return this;
    		};
    
    		Array.prototype.random = function(){
    			var arr = this.slice( 0 ), ret = [], i = arr.length;
    			while( i -- )
    				ret.push( arr.splice( Ucren.randomNumber( i + 1 ), 1 )[0] );
    			return ret;
    		};
    
    	Ucren = {
    
    		//
    		// [全局属性]
    		//
    
    		// Ucren.isIe
    		isIe: /msie/i.test( navigator.userAgent ),
    
    		// Ucren.isIe6
    		isIe6: /msie 6/i.test( navigator.userAgent ),
    
    		// Ucren.isFirefox
    		isFirefox: /firefox/i.test( navigator.userAgent ),
    
    		// Ucren.isSafari
    		isSafari: /version\/[\d\.]+\s+safari/i.test( navigator.userAgent ),
    
    		// Ucren.isOpera
    		isOpera: /opera/i.test( navigator.userAgent ),
    
    		// Ucren.isChrome
    		isChrome: /chrome/i.test( navigator.userAgent ), //todo isChrome = true, isSafari = true
    
    		// Ucren.isStrict
    		isStrict: document.compatMode == "CSS1Compat",
    
    		// Ucren.tempDom
    		tempDom: document.createElement( "div" ),
    
    		//
    		// [全局方法]
    		//
    
    		// Ucren.apply
    		apply: function( form, to, except ){
    			if( !to )to = {};
    			if( except ){
    				Ucren.each( form, function( item, key ){
    					if( key in except )
    						return ;
    					to[key] = item;
    				});
    			}else{
    				Ucren.each( form, function( item, key ){
    					to[key] = item;
    				});
    			}
    			return to;
    		},
    
    		// Ucren.appendStyle
    		appendStyle: function( text ){
    			var style;
    
    			if( arguments.length > 1 )
    				text = join.call( arguments, "" );
    
    			if( document.createStyleSheet ){
    				style = document.createStyleSheet();
    				style.cssText = text;
    			}else{
    				style = document.createElement( "style" );
    				style.type = "text/css";
    				//style.innerHTML = text; fix Chrome bug
    				style.appendChild( document.createTextNode( text ));
    				document.getElementsByTagName( "head" )[0].appendChild( style );
    			}
    		},
    
    		// for copy : )
    		//
    		// var addEvent = function( target, name, fn ){
    		// 	var call = function(){
    		// 		fn.apply( target, arguments );
    		// 	};
    		// 	if( window.attachEvent )
    		// 		target.attachEvent( "on" + name, call );
    		// 	else if( window.addEventListener )
    		// 		target.addEventListener( name, call, false );
    		// 	else
    		// 		target["on" + name] = call;
    		// 	return call;
    		// }
    
    		// Ucren.addEvent
    		addEvent: function( target, name, fn ){
    			var call = function(){
    				fn.apply( target, arguments );
    			};
    			if( target.dom ){
    				target = target.dom;
    			}
    			if( window.attachEvent ){
    				target.attachEvent( "on" + name, call );
    			}else if( window.addEventListener ){
    				target.addEventListener( name, call, false );
    			}else{
    				target["on" + name] = call;
    			}
    			return call;
    		},
    
    		// Ucren.delEvent
    		delEvent: function( target, name, fn ){
    			if( window.detachEvent ){
    				target.detachEvent( "on" + name, fn );
    			}else if( window.removeEventListener ){
    				target.removeEventListener( name, fn, false );
    			}else if( target["on" + name] == fn ){
    				target["on" + name] = null;
    			}
    		},
    
    		// Ucren.Class
    		Class: function( initialize, methods, befores, afters ){
    			var fn, prototype, blank;
    			initialize = initialize || function(){};
    			methods = methods || {};
    			blank = {};
    			fn = function(){
    				this.instanceId = Ucren.id();
    				initialize.apply( this, arguments );
    			};
    			prototype = fn.prototype;
    			Ucren.registerClassEvent.call( prototype );
    			Ucren.each( methods, function( item, key ){
    				prototype[key] = function( method, name ){
    					if( typeof( method ) == "function" ){
    						return function(){
    							var args, rtn;
    							args = slice.call( arguments, 0 );
    							if( befores &&
    								befores.apply( this, [name].concat( args )) === false ){
    								return ;
    							}
    							this.fireEvent( "before" + name, args );
    							rtn = method.apply( this, args );
    							if( afters )
    								afters.apply( this, [name].concat( args ));
    							this.fireEvent( name, args );
    							return rtn;
    						};
    					}else{
    						return method;
    					}
    				}( item, key );
    			});
    			prototype.getOriginMethod = function( name ){
    				return methods[name];
    			};
    			return fn;
    		},
    
    		//private
    		registerClassEvent: function(){
    			this.on = function( name, fn ){
    				var instanceId = this.instanceId;
    				Ucren.dispatch( instanceId + name, fn.bind( this ));
    			};
    			this.onbefore = function( name, fn ){
    				var instanceId = this.instanceId;
    				Ucren.dispatch( instanceId + "before" + name, fn.bind( this ));
    			};
    			this.un = function( name, fn ){
    				//todo
    			};
    			this.fireEvent = function( name, args ){
    				var instanceId = this.instanceId;
    				Ucren.dispatch( instanceId + name, args );
    			};
    		},
    
    		// Ucren.createFuze
    		createFuze: function(){
    			var queue, fn, infire;
    			queue = [];
    			fn = function( process ){
    				if( infire ){
    					process();
    				}else{
    					queue.push( process );
    				}
    			};
    			fn.fire = function(){
    				while( queue.length ){
    					queue.shift()();
    				}
    				infire = true;
    			};
    			fn.extinguish = function(){
    				infire = false;
    			};
    			fn.wettish = function(){
    				if( queue.length ){
    					queue.shift()();
    				}
    			};
    			return fn;
    		},
    
    		// Ucren.createIf
    		// createIf: function( expressionFunction ){
    		// 	return function( callback ){
    		// 		var expression = expressionFunction();
    		// 		var returnValue = {
    		// 			Else: function( callback ){
    		// 				callback = callback || nul;
    		// 				expression || callback();
    		// 			}
    		// 		};
    		// 		callback = callback || nul;
    		// 		expression && callback();
    		// 		return returnValue;
    		// 	};
    		// },
    
    		// Ucren.dispatch
    		dispatch: function(){
    			var map = {}, send, incept, ret;
    
    			send = function( processId, args, scope ){
    				var processItems;
    				if( processItems = map[ processId ] )
    					Ucren.each( processItems, function( item ){
    						item.apply( scope, args );
    					});
    			};
    
    			incept = function( processId, fn ){
    				var m;
    				if( !( m = map[ processId ] ) )
    					map[processId] = [ fn ];
    				else
    					m.push( fn );
    			};
    
    			ret = function( arg1, arg2, arg3 ){
    				if( typeof( arg2 ) === "undefined" )
    					arg2 = [];
    
    				if( arg2 instanceof Array )
    				    send.apply( this, arguments );
    				else if( typeof( arg2 ) === "function" )
    				    incept.apply( this, arguments );
    			};
    
    			ret.remove = function( processId, fn ){
    			    var m, i;
    			    if( ( m = map[ processId ] ) && ~( i = m.indexOf( fn ) ) )
    			    	m.splice( i, 1 );
    			};
    
    			return ret;
    		}(),
    
    		// Ucren.each ( not recommended )
    		each: function( unknown, fn ){
    			/// unknown 是 array 的,会慢慢退化,建议用 Array.prototype.forEach 替代
    			/// unknown 为其它类似的,短期内将暂时支持
    			if( unknown instanceof Array || ( typeof unknown == "object" &&
    				typeof unknown[0] != "undefined" && unknown.length )){
    				if( typeof unknown == "object" && Ucren.isSafari )
    					unknown = slice.call( unknown );
    	//				for( var i = 0, l = unknown.length; i < l; i ++ ){
    	//					if( fn( unknown[i], i ) === false ){
    	//						break;
    	//					}
    	//				}
    				unknown.forEach( fn );
    			}else if( typeof( unknown ) == "object" ){
    				var blank = {};
    				for( var i in unknown ){
    					if( blank[i] ){
    						continue;
    					}
    					if( fn( unknown[i], i ) === false ){
    						break;
    					}
    				}
    			}else if( typeof( unknown ) == "number" ){
    				for( var i = 0; i < unknown; i ++ ){
    					if( fn( i, i ) === false ){
    						break;
    					}
    				}
    			}else if( typeof( unknown ) == "string" ){
    				for( var i = 0, l = unknown.length; i < l; i ++ ){
    					if( fn( unknown.charAt( i ), i ) === false ){
    						break;
    					}
    				}
    			}
    		},
    
    		// Ucren.Element
    		Element: function( el, returnDom ){
    			var rtn, handleId;
    			if( el && el.isUcrenElement ){
    				return returnDom ? el.dom : el;
    			}
    			el = typeof( el ) == "string" ? document.getElementById( el ) : el;
    
    			if( !el )
    				return null;
    
    			if( returnDom )
    				return el;
    
    			handleId = el.getAttribute( "handleId" );
    			if( typeof handleId == "string" ){
    				return Ucren.handle( handleId - 0 );
    			}else{
    				rtn = new Ucren.BasicElement( el );
    				handleId = Ucren.handle( rtn );
    				el.setAttribute( "handleId", handleId + "" );
    				return rtn;
    			}
    		},
    
    		// Ucren.Event
    		Event: function( e ){
    			e = e || window.event;
    
    			if( !e ){
    				var c = arguments.callee.caller;
    				while( c ){
    					e = c.arguments[0];
    					if( e && typeof( e.altKey ) == "boolean" ){ // duck typing
    						break;
    					}
    					c = c.caller;
    					e = null;
    				}
    			}
    
    			return e;
    		},
    
    		// Ucren.fixNumber
    		fixNumber: function( unknown, defaultValue ){
    			return typeof( unknown ) == "number" ? unknown : defaultValue;
    		},
    
    		// Ucren.fixString
    		fixString: function( unknown, defaultValue ){
    			return typeof( unknown ) == "string" ? unknown : defaultValue;
    		},
    
    		// Ucren.fixConfig
    		fixConfig: function( conf ){
    			var defaultConf;
    			defaultConf = {};
    			if( typeof conf == "undefined" ){
    				return defaultConf;
    			}else if( typeof conf == "function" ){
    				return new conf;
    			}else{
    				return conf;
    			}
    		},
    
    		// Ucren.handle
    		handle: function( unknown ){
    			var fn, type, number;
    			fn = arguments.callee;
    			if( !fn.cache ){
    				fn.cache = {};
    			}
    			if( typeof( fn.number ) == "undefined" ){
    				fn.number = 0;
    			}
    			type = typeof( unknown );
    			if( type == "number" ){
    				return fn.cache[unknown.toString()];
    			}else if( type == "object" || type == "function" ){
    				number = fn.number ++;
    				fn.cache[number.toString()] = unknown;
    				return number;
    			}
    		},
    
    		// Ucren.id
    		id: function(){
    			var id = arguments.callee;
    			id.number = ++ id.number || 0;
    			return "_" + id.number;
    		},
    
    		// Ucren.loadImage
    		loadImage: function( urls, onLoadComplete ){
    			var length = urls.length;
    			var loaded = 0;
    			var check = function(){
    				if( loaded == length )
    					onLoadComplete && onLoadComplete();
    			};
    			Ucren.each( urls, function( url ){
    				var img = document.createElement( "img" );
    				img.onload = img.onerror = function(){
    					this.onload = this.onerror = null;
    					loaded ++;
    					check();
    				};
    				Ucren.tempDom.appendChild( img );
    				img.src = url;
    			});
    		},
    
    		// Ucren.loadScript
    		loadScript: function( src, callback ){
    			Ucren.request( src, function( text ){
    				eval( text );
    				callback && callback( text );
    			});
    		},
    
    		// Ucren.makeElement
    		makeElement: function( tagName, attributes ){
    			var el = document.createElement( tagName );
    			var setStyle = function( unknown ){
    				if( typeof unknown == "string" )
    					el.style.cssText = unknown;
    				else
    					Ucren.apply( unknown, el.style );
    			};
    
    			for ( var prop in attributes ) {
    				if ( prop === "class" )
    					el.className = attributes[prop];
    				else if ( prop === "for" )
    					el.htmlFor = attributes[prop];
    				else if( prop === "style" )
    					setStyle( attributes[prop] );
    				else
    					el.setAttribute( prop, attributes[prop] );
    			}
    
    			return el;
    		},
    
    		// Ucren.nul
    		nul: function(){
    			return false;
    		},
    
    		// Ucren.queryString
    		// queryString: function( name, sourceString ){
    		// 	var source, pattern, result;
    		// 	source = sourceString || location.href;
    		// 	pattern = new RegExp( "( \\?|& )" + name + "=( [^&#]* )( #|&|$ )", "i" );
    		// 	result = source.match( pattern );
    		// 	return result ? result[2] : "";
    		// },
    
    		// Ucren.randomNumber
    		randomNumber: function( num ){
    			return Math.floor( Math.random() * num );
    		},
    
    		// Ucren.randomWord
    		randomWord: function(){
    			var cw = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
    			return function( length, sourceString ){
    				var words, re = [];
    				words = sourceString || cw;
    				Ucren.each( length, function( index ){
    					re[index] = words.charAt( this.randomNumber( words.length ));
    				}.bind( this ));
    				return re.join( "" );
    			}
    		}(),
    
    		// Ucren.request
    		request: function( url, callback ){
    			request = Ucren.request;
    			var xhr = request.xhr;
    			if( !request.xhr ){
    				if( window.XMLHttpRequest ){
    					xhr = request.xhr = new XMLHttpRequest();
    				}else{
    					xhr = request.xhr = new ActiveXObject( "Microsoft.XMLHTTP" );
    				}
    			}
    			xhr.open( "GET", url, true );
    			xhr.onreadystatechange = function(){
    				if( xhr.readyState == 4 && xhr.status == 200 ){
    					callback( xhr.responseText );
    				}
    			};
    			xhr.send( null );
    		}
    
    		// // Ucren.decodeColor
    		// decodeColor: function(){
    		// 	var r = /^\#?( \w{2})( \w{2})( \w{2})$/;
    		// 	var x = function( x ){
    		// 		return parseInt( x, 16 );
    		// 	};
    		// 	return function( color ){
    		// 		r.test( color );
    		// 		return {
    		// 			red: x( RegExp.$1 ),
    		// 			green: x( RegExp.$2 ),
    		// 			blue: x( RegExp.$3 )
    		// 		};
    		// 	}
    		// }(),
    
    		// // Ucren.encodeColor
    		// encodeColor: function(){
    		// 	var x = function( x ){
    		// 		return x.toString( 16 ).split( "." )[0];
    		// 	};
    		// 	x = x.improve( function( origin, x ){
    		// 		x = origin( x );
    		// 		return x.length == 1 ? "0" + x : x;
    		// 	});
    		// 	return function( data ){
    		// 		return ["#", x( data.red ), x( data.green ), x( data.blue )].join( "" );
    		// 	}
    		// }()
    	};
    
    	//
    	// [底层操作类]
    	//
    
    	// Ucren.BasicDrag
    	Ucren.BasicDrag = Ucren.Class( 
    		/* constructor */ function( conf ){
    			conf = Ucren.fixConfig( conf );
    			this.type = Ucren.fixString( conf.type, "normal" );
    
    			var isTouch = this.isTouch = "ontouchstart" in window;
    
    			this.TOUCH_START = isTouch ? "touchstart" : "mousedown",
    			this.TOUCH_MOVE = isTouch ? "touchmove" : "mousemove",
    			this.TOUCH_END = isTouch ? "touchend" : "mouseup";
    		},
    
    		/* methods */ {
    			bind: function( el, handle ){
    				el = Ucren.Element( el );
    				handle = Ucren.Element( handle ) || el;
    
    				var evt = {};
    
    				evt[this.TOUCH_START] = function( e ){
    					e = Ucren.Event( e );
    					this.startDrag();
    					e.cancelBubble = true;
    					e.stopPropagation && e.stopPropagation();
    					return e.returnValue = false;
    				}.bind( this );
    
    				handle.addEvents( evt );
    				this.target = el;
    			},
    
    			//private
    			getCoors: function( e ){
    				var coors = [];
    				if ( e.targetTouches && e.targetTouches.length ) { 	// iPhone
    					var thisTouch = e.targetTouches[0];
    					coors[0] = thisTouch.clientX;
    					coors[1] = thisTouch.clientY;
    				}else{ 								// all others
    					coors[0] = e.clientX;
    					coors[1] = e.clientY;
    				}
    				return coors;
    			},
    
    			//private
    			startDrag: function(){
    				var target, draging, e;
    				target = this.target;
    				draging = target.draging = {};
    
    				this.isDraging = true;
    
    				draging.x = parseInt( target.style( "left" ), 10 ) || 0;
    				draging.y = parseInt( target.style( "top" ), 10 ) || 0;
    
    				e = Ucren.Event();
    				var coors = this.getCoors( e );
    				draging.mouseX = coors[0];
    				draging.mouseY = coors[1];
    
    				this.registerDocumentEvent();
    			},
    
    			//private
    			endDrag: function(){
    				this.isDraging = false;
    				this.unRegisterDocumentEvent();
    			},
    
    			//private
    			registerDocumentEvent: function(){
    				var target, draging;
    				target = this.target;
    				draging = target.draging;
    
    				draging.documentSelectStart =
    					Ucren.addEvent( document, "selectstart", function( e ){
    						e = e || event;
    						e.stopPropagation && e.stopPropagation();
    						e.cancelBubble = true;
    						return e.returnValue = false;
    					});
    
    				draging.documentMouseMove =
    					Ucren.addEvent( document, this.TOUCH_MOVE, function( e ){
    						var ie, nie;
    						e = e || event;
    						ie = Ucren.isIe && e.button != 1;
    						nie = !Ucren.isIe && e.button != 0;
    						if( (ie || nie ) && !this.isTouch )
    							this.endDrag();
    						var coors = this.getCoors( e );
    						draging.newMouseX = coors[0];
    						draging.newMouseY = coors[1];
    						e.stopPropagation && e.stopPropagation();
    						return e.returnValue = false;
    					}.bind( this ));
    
    				draging.documentMouseUp =
    					Ucren.addEvent( document, this.TOUCH_END, function(){
    						this.endDrag();
    					}.bind( this ));
    
    				var lx, ly;
    
    				clearInterval( draging.timer );
    				draging.timer = setInterval( function(){
    					var x, y, dx, dy;
    					if( draging.newMouseX != lx && draging.newMouseY != ly ){
    						lx = draging.newMouseX;
    						ly = draging.newMouseY;
    						dx = draging.newMouseX - draging.mouseX;
    						dy = draging.newMouseY - draging.mouseY;
    						x = draging.x + dx;
    						y = draging.y + dy;
    						if( this.type == "calc" ){
    							this.returnValue( dx, dy, draging.newMouseX, draging.newMouseY );
    						}else{
    							target.left( x ).top( y );
    						}
    					}
    				}.bind( this ), 10 );
    			},
    
    			//private
    			unRegisterDocumentEvent: function(){
    				var draging = this.target.draging;
    				Ucren.delEvent( document, this.TOUCH_MOVE, draging.documentMouseMove );
    				Ucren.delEvent( document, this.TOUCH_END, draging.documentMouseUp );
    				Ucren.delEvent( document, "selectstart", draging.documentSelectStart );
    				clearInterval( draging.timer );
    			},
    
    			//private
    			returnValue: function( dx, dy, x, y ){
    				//todo something
    			}
    		}
    	 );
    
    	// Ucren.Template
    	Ucren.Template = Ucren.Class( 
    		/* constructor */ function(){
    			this.string = join.call( arguments, "" );
    		},
    
    		/* methods */ {
    			apply: function( conf ){
    				return this.string.format( conf );
    			}
    		}
    	 );
    
    	// Ucren.BasicElement
    	Ucren.BasicElement = Ucren.Class( 
    		/* constructor */ function( el ){
    			this.dom = el;
    		this.countMapping = {};
    		},
    
    		/* methods */ {
    			isUcrenElement: true,
    
    			attr: function( name, value ){
    				if( typeof value == "string" ){
    					this.dom.setAttribute( name, value );
    				}else{
    					return this.dom.getAttribute( name );
    				}
    				return this;
    			},
    
    			style: function( /* unknown1, unknown2 */ ){
    				var getStyle = Ucren.isIe ?
    					function( name ){
    						return this.dom.currentStyle[name];
    					} :
    
    					function( name ){
    						var style;
    						style = document.defaultView.getComputedStyle( this.dom, null );
    						return style.getPropertyValue( name );
    					};
    
    				return function( unknown1, unknown2 ){
    					if( typeof unknown1 == "object" ){
    						Ucren.each( unknown1, function( value, key ){
    							this[key] = value;
    						}.bind( this.dom.style ));
    					}else if( typeof unknown1 == "string" && typeof unknown2 == "undefined" ){
    						return getStyle.call( this, unknown1 );
    					}else if( typeof unknown1 == "string" && typeof unknown2 != "undefined" ){
    						this.dom.style[unknown1] = unknown2;
    					}
    					return this;
    				};
    			}(),
    
    			hasClass: function( name ){
    				var className = " " + this.dom.className + " ";
    				return className.indexOf( " " + name + " " ) > -1;
    			},
    
    			setClass: function( name ){
    				if( typeof( name ) == "string" )
    					this.dom.className = name.trim();
    				return this;
    			},
    
    			addClass: function( name ){
    				var el, className;
    				el = this.dom;
    				className = " " + el.className + " ";
    				if( className.indexOf( " " + name + " " ) == -1 ){
    					className += name;
    					className = className.trim();
    					className = className.replace( / +/g, " " );
    					el.className = className;
    				}
    				return this;
    			},
    
    			delClass: function( name ){
    				var el, className;
    				el = this.dom;
    				className = " " + el.className + " ";
    				if( className.indexOf( " " + name + " " ) > -1 ){
    					className = className.replace( " " + name + " ", " " );
    					className = className.trim();
    					className = className.replace( / +/g, " " );
    					el.className = className;
    				}
    				return this;
    			},
    
    			html: function( html ){
    				var el = this.dom;
    
    				if( typeof html == "string" ){
    					el.innerHTML = html;
    				}else if( html instanceof Array ){
    					el.innerHTML = html.join( "" );
    				}else{
    					return el.innerHTML;
    				}
    				return this;
    			},
    
    			left: function( number ){
    				var el = this.dom;
    				if( typeof( number ) == "number" ){
    					el.style.left = number + "px";
    					this.fireEvent( "infect", [{ left: number }] );
    				}else{
    					return this.getPos().x;
    				}
    				return this;
    			},
    
    			top: function( number ){
    				var el = this.dom;
    				if( typeof( number ) == "number" ){
    					el.style.top = number + "px";
    					this.fireEvent( "infect", [{ top: number }] );
    				}else{
    					return this.getPos().y;
    				}
    				return this;
    			},
    
    			width: function( unknown ){
    				var el = this.dom;
    				if( typeof unknown == "number" ){
    					el.style.width = unknown + "px";
    					this.fireEvent( "infect", [{ width: unknown }] );
    				}else if( typeof unknown == "string" ){
    					el.style.width = unknown;
    					this.fireEvent( "infect", [{ width: unknown }] );
    					}else{
    					return this.getSize().width;
    					}
    					return this;
    				},
    
    			height: function( unknown ){
    					var el = this.dom;
    				if( typeof unknown == "number" ){
    					el.style.height = unknown + "px";
    					this.fireEvent( "infect", [{ height: unknown }] );
    				}else if( typeof unknown == "string" ){
    					el.style.height = unknown;
    					this.fireEvent( "infect", [{ height: unknown }] );
    					}else{
    					return this.getSize().height;
    					}
    					return this;
    				},
    
    			count: function( name ){
    				return this.countMapping[name] = ++ this.countMapping[name] || 1;
    			},
    
    			display: function( bool ){
    				var dom = this.dom;
    				if( typeof( bool ) == "boolean" ){
    					dom.style.display = bool ? "block" : "none";
    					this.fireEvent( "infect", [{ display: bool }] );
    				}else{
    					return this.style( "display" ) != "none";
    				}
    				return this;
    			},
    
    			first: function(){
    				var c = this.dom.firstChild;
    				while( c && !c.tagName && c.nextSibling ){
    					c = c.nextSibling;
    				}
    				return c;
    			},
    
    			add: function( dom ){
    				var el;
    				el = Ucren.Element( dom );
    				this.dom.appendChild( el.dom );
    				return this;
    			},
    
    			remove: function( dom ){
    				var el;
    				if( dom ){
    					el = Ucren.Element( dom );
    					el.html( "" );
    					this.dom.removeChild( el.dom );
    				}else{
    					el = Ucren.Element( this.dom.parentNode );
    					el.remove( this );
    				}
    				return this;
    			},
    
    			insert: function( dom ){
    				var tdom;
    				tdom = this.dom;
    				if( tdom.firstChild ){
    					tdom.insertBefore( dom, tdom.firstChild );
    				}else{
    					this.add( dom );
    				}
    				return this;
    			},
    
    			addEvents: function( conf ){
    				var blank, el, rtn;
    				blank = {};
    				rtn = {};
    				el = this.dom;
    				Ucren.each( conf, function( item, key ){
    					rtn[key] = Ucren.addEvent( el, key, item );
    				});
    				return rtn;
    			},
    
    			removeEvents: function( conf ){
    				var blank, el;
    				blank = {};
    				el = this.dom;
    				Ucren.each( conf, function( item, key ){
    					Ucren.delEvent( el, key, item );
    				});
    				return this;
    			},
    
    			getPos: function(){
    				var el, parentNode, pos, box, offset;
    				el = this.dom;
    				pos = {};
    
    				if( el.getBoundingClientRect ){
    					box = el.getBoundingClientRect();
    					offset = Ucren.isIe ? 2 : 0;
    					var doc = document;
    					var scrollTop = Math.max( doc.documentElement.scrollTop,
    						doc.body.scrollTop );
    					var scrollLeft = Math.max( doc.documentElement.scrollLeft,
    						doc.body.scrollLeft );
    					return {
    						x: box.left + scrollLeft - offset,
    						y: box.top + scrollTop - offset
    					};
    				}else{
    					pos = {
    						x: el.offsetLeft,
    						y: el.offsetTop
    					};
    					parentNode = el.offsetParent;
    					if( parentNode != el ){
    						while( parentNode ){
    							pos.x += parentNode.offsetLeft;
    							pos.y += parentNode.offsetTop;
    							parentNode = parentNode.offsetParent;
    						}
    					}
    					if( Ucren.isSafari && this.style( "position" ) == "absolute" ){ // safari doubles in some cases
    						pos.x -= document.body.offsetLeft;
    						pos.y -= document.body.offsetTop;
    					}
    				}
    
    				if( el.parentNode ){
    					parentNode = el.parentNode;
    				}else{
    					parentNode = null;
    				}
    
    				while( parentNode && parentNode.tagName.toUpperCase() != "BODY" &&
    					parentNode.tagName.toUpperCase() != "HTML" ){ // account for any scrolled ancestors
    					pos.x -= parentNode.scrollLeft;
    					pos.y -= parentNode.scrollTop;
    					if( parentNode.parentNode ){
    						parentNode = parentNode.parentNode;
    					}else{
    						parentNode = null;
    					}
    				}
    
    				return pos;
    			},
    
    			getSize: function(){
    				var dom = this.dom;
    				var display = this.style( "display" );
    
    				if ( display && display !== "none" ) {
    					return { width: dom.offsetWidth, height: dom.offsetHeight };
    					}
    
    				var style = dom.style;
    				var originalStyles = {
    					visibility: style.visibility,
    					position:   style.position,
    					display:    style.display
    				};
    
    				var newStyles = {
    					visibility: "hidden",
    					display:    "block"
    				};
    
    				if ( originalStyles.position !== "fixed" )
    				  newStyles.position = "absolute";
    
    				this.style( newStyles );
    
    				var dimensions = {
    					width:  dom.offsetWidth,
    					height: dom.offsetHeight
    				};
    
    				this.style( originalStyles );
    
    				return dimensions;
    			},
    
    			observe: function( el, fn ){
    				el = Ucren.Element( el );
    				el.on( "infect", fn.bind( this ));
    				return this;
    			},
    
    			usePNGbackground: function( image ){
    				var dom;
    				dom = this.dom;
    				if( /\.png$/i.test( image ) && Ucren.isIe6 ){
    					dom.style.filter =
    						"progid:DXImageTransform.Microsoft.AlphaImageLoader( src='" +
    						image + "',sizingMethod='scale' );";
    					/// 	_background: none;
    					///  _filter: progid:DXImageTransform.Microsoft.AlphaImageLoader( src='images/pic.png',sizingMethod='scale' );
    				}else{
    					dom.style.backgroundImage = "url( " + image + " )";
    				}
    				return this;
    			},
    
    			setAlpha: function(){
    				var reOpacity = /alpha\s*\(\s*opacity\s*=\s*([^\)]+)\)/;
    				return function( value ){
    					var element = this.dom, es = element.style;
    					if( !Ucren.isIe ){
    						es.opacity = value / 100;
    					/* }else if( es.filter === "string" ){ */
    					}else{
    						if ( element.currentStyle && !element.currentStyle.hasLayout )
    							es.zoom = 1;
    
    						if ( reOpacity.test( es.filter )) {
    							value = value >= 99.99 ? "" : ( "alpha( opacity=" + value + " )" );
    							es.filter = es.filter.replace( reOpacity, value );
    						} else {
    							es.filter += " alpha( opacity=" + value + " )";
    						}
    					}
    					return this;
    				};
    			}(),
    
    			fadeIn: function( callback ){
    				if( typeof this.fadingNumber == "undefined" )
    					this.fadingNumber = 0;
    				this.setAlpha( this.fadingNumber );
    
    				var fading = function(){
    					this.setAlpha( this.fadingNumber );
    					if( this.fadingNumber == 100 ){
    						clearInterval( this.fadingInterval );
    						callback && callback();
    					}else
    						this.fadingNumber += 10;
    				}.bind( this );
    
    				this.display( true );
    				clearInterval( this.fadingInterval );
    				this.fadingInterval = setInterval( fading, Ucren.isIe ? 20 : 30 );
    
    				return this;
    			},
    
    			fadeOut: function( callback ){
    				if( typeof this.fadingNumber == "undefined" )
    					this.fadingNumber = 100;
    				this.setAlpha( this.fadingNumber );
    
    				var fading = function(){
    					this.setAlpha( this.fadingNumber );
    					if( this.fadingNumber == 0 ){
    						clearInterval( this.fadingInterval );
    						this.display( false );
    						callback && callback();
    					}else
    						this.fadingNumber -= 10;
    				}.bind( this );
    
    				clearInterval( this.fadingInterval );
    				this.fadingInterval = setInterval( fading, Ucren.isIe ? 20 : 30 );
    
    				return this;
    			},
    
    			useMouseAction: function( className, actions ){
    				/**
    				 *  调用示例:  el.useMouseAction( "xbutton", "over,out,down,up" );
    				 *  使用效果:  el 会在 "xbutton xbutton-over","xbutton xbutton-out","xbutton xbutton-down","xbutton xbutton-up"
    				 *             等四个 className 中根据相应的鼠标事件来进行切换。
    				 *  特别提示:  useMouseAction 可使用不同参数多次调用。
    				 */
    				if( !this.MouseAction )
    					this.MouseAction = new Ucren.MouseAction({ element: this });
    				this.MouseAction.use( className, actions );
    				return this;
    			}
    		}
    	 );
    
    	if( Ucren.isIe )
    		document.execCommand( "BackgroundImageCache", false, true );
    
    	for( var i in Ucren ){
    	    exports[i] = Ucren[i];
    	};
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\background.js
     */ 
    define("scripts/object/background.js", function(exports){
    	var Ucren = require("scripts/lib/ucren");
    	var layer = require("scripts/layer");
    	var timeline = require("scripts/timeline");
    	var image, time;
    
    	var random = Ucren.randomNumber;
    
    	exports.set = function(){
    		image = layer.createImage( "default", "images/background.jpg", 0, 0, 640, 480 );
    	};
    
    	exports.wobble = function(){
    		time = timeline.setInterval( wobble, 50 );
    	};
    
    	exports.stop = function(){
    	    time.stop();
    	    image.attr({ x: 0, y: 0 });
    	};
    
    	function wobble(){
    	    var x, y;
    	    x = random( 12 ) - 6;
    	    y = random( 12 ) - 6;
    	    image.attr({ x: x, y: y });
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\console.js
     */ 
    define("scripts/object/console.js", function(exports){
    	var layer = require("scripts/layer");
    
    	var x = 16, y = 0;
    	var texts = [];
    
    	exports.set = function(){
    
    	};
    
    	exports.clear = function(){
    	    for(var i = 0, l = texts.length; i < l; i ++)
    	    	texts[i].remove();
    	    texts.length = y = 0;
    	};
    
    	exports.log = function(text){
    		y += 20;
    	    texts.push( layer.createText( "default", text, x, y ) );
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\developing.js
     */ 
    define("scripts/object/developing.js", function(exports){
    	var layer = require("scripts/layer");
    	var tween = require("scripts/lib/tween");
    	var timeline = require("scripts/timeline");
    	var message = require("scripts/message");
    
    	var exponential = tween.exponential.co;
    
    	/**
    	 * "coming soon" 模块
    	 */
    
    	exports.anims = [];
    
    	exports.set = function(){
    		this.image = layer.createImage( "default", "images/developing.png", 103, 218, 429, 53 ).hide().scale( 1e-5, 1e-5 );
    	};
    
    	exports.show = function( start ){
    	    timeline.createTask({
    			start: start, duration: 500, data: [ 1e-5, 1, "show" ],
    			object: this, onTimeUpdate: this.onZooming, onTimeStart: this.onZoomStart, onTimeEnd: this.onZoomEnd,
    			recycle: this.anims
    		});
    
    		this.hide( 2000 );
    	};
    
    	exports.hide = function( start ){
    	    timeline.createTask({
    			start: start, duration: 500, data: [ 1, 1e-5, "hide" ],
    			object: this, onTimeUpdate: this.onZooming, onTimeStart: this.onZoomStart, onTimeEnd: this.onZoomEnd,
    			recycle: this.anims
    		});
    	};
    
    	// 显示/隐藏 相关
    
    	exports.onZoomStart = function(){
    		this.image.show();
    	};
    
    	exports.onZooming = function( time, sz, ez, z ){
    		this.image.scale( z = exponential( time, sz, ez - sz, 500 ), z );
    	};
    
    	exports.onZoomEnd = function( sz, ez, mode ){
    	    if( mode === "hide" )
    	        this.image.hide();
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\dojo.js
     */ 
    define("scripts/object/dojo.js", function(exports){
    	var rotate = require("scripts/factory/rotate");
    	var tween = require("scripts/lib/tween");
    
    	exports = rotate.create("images/dojo.png", 41, 240, 175, 175, 1e-5, tween.exponential.co, 500);;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\flame.js
     */ 
    define("scripts/object/flame.js", function(exports){
    
    	/**
    	 * 火焰模块
    	 * @author zswang, dron
    	 */
    
    	var layer = require("scripts/layer").getLayer( "fruit" );
    	var timeline = require("scripts/timeline");
    	var Ucren = require("scripts/lib/ucren");
    
    	/*
    	raphael.path('M 27,122 Q 9,42 27,21 45,42 27,122')
    		.attr({
    			stroke: 'none',
    			fill: '180-#D8D380-#EDED7A-#D8D380'
    		});
    	*/
    
    	// 缩写
    	var math = Math, cos = math.cos, sin = math.sin,
    		trunc = parseInt,
    		random = math.random,
    		PI = math.PI;
    
    	var guid = 0;
    
    	/**
    	 * 添加一个火苗
    	 * @param{Array} center 中心位置 单位像素
    	 * @param{Number} angle 运动方向 单位幅度
    	 * @param{Number} length 运动长度 单位像素
    	 * @param{Number} life 存活时间 单位毫秒
    	 */
    	function appendFlame( center, angle, length, life, flames ){
    		return flames[guid] = {
    			id: guid ++,
    			birthday: new Date,
    			center: center,
    			angle: angle,
    			length: length,
    			life: life,
    			path: layer.path().attr({ stroke: 'none', fill: trunc( angle * 180 / PI ) + '-#fafad9-#f0ef9c' })
    		};
    	}
    
    	var radius = 15;
    
    	function updateFlame( flames, n ){
    		var item = flames[n];
    
    		if ( !item ) 
    			return;
    
    		var age, center, p1, p2, p3, p4;
    
    		age = 1 - (new Date - item.birthday) / item.life;
    
    		if ( age <= 0 ){
    			item.path.remove();
    			delete flames[item.id];
    			return;
    		}
    
    		var ia, ic, il;
    
    		ia = item.angle;
    		ic = item.center;
    		il = item.length;
    
    		center = [ trunc(ic[0] + cos(ia) * il * (1 - age)), trunc(ic[1] + sin(ia) * il * (1 - age)) ];
    		p1 = [ trunc(center[0] - cos(ia) * radius * age), trunc(center[1] - sin(ia) * radius * age) ];
    		p2 = [ trunc(center[0] + cos(ia) * radius * age), trunc(center[1] + sin(ia) * radius * age) ];
    		p3 = [ trunc(center[0] - cos(ia + .5 * PI) * radius * .4 * age), trunc(center[1] - sin(ia + .5 * PI) * radius * .4 * age) ];
    		p4 = [ trunc(center[0] - cos(ia - .5 * PI) * radius * .4 * age), trunc(center[1] - sin(ia - .5 * PI) * radius * .4 * age) ];
    
    		item.path.attr({ path: 'M' + p1 + ' Q' + [ p3, p2, p4, p1 ].join(' ') });
    	};
    
    	function removeFlame( flames, n ){
    	    var item = flames[n];
    
    	    if( !item )
    	    	return;
    
    	    item.path.remove();
    	    delete flames[ n ];
    	};
    
    	exports.create = function( ox, oy, start ){
    		var timer1, timer2;
    
    	  	var object = {
    	  		pos: function( x, y ){
    	  		    nx = x;
    	  		    ny = y;
    	  		    image.attr( "x", nx - 21 ).attr( "y", ny - 21 );
    	  		},
    
    	  		remove: function(){
    	  		    [ timer1, timer2 ].invoke( "stop" );
    	  		    image.remove();
    
    	  		    for (var p in flames)
    					removeFlame( flames, p );
    	  		}
    	  	};
    
    		var nx = ox, ny = oy;
    		var image = layer.image("images/smoke.png", nx - 21, ny - 21, 43, 43).hide();
    		var flames = {};
    
    		timer1 = timeline.setTimeout(function(){
    			image.show();
    			timer2 = timeline.setInterval(function(){
    				if(random() < 0.9)
    					appendFlame( [ nx, ny ], PI * 2 * random(), 60, 200 + 500 * random(), flames );
    
    				for (var p in flames)
    					updateFlame( flames, p );
    
    			}, Ucren.isIe ? 20 : 40);
    
    		}, start || 0);
    
    		return object;
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\flash.js
     */ 
    define("scripts/object/flash.js", function(exports){
    	/**
    	 *
    	 */
    
    	var layer = require("scripts/layer");
    	var timeline = require("scripts/timeline").use( "flash" ).init( 10 );
    	var tween = require("scripts/lib/tween");
    	var sound = require("scripts/lib/sound");
    
    	var image, snd, xDiff = 0, yDiff = 0;
    
    	var anim = tween.quadratic.cio;
    	var anims = [];
    	var dur = 100;
    
    	exports.set = function(){
    		image = layer.createImage( "flash", "images/flash.png", 0, 0, 358, 20 ).hide();
    		snd = sound.create( "sound/splatter" );
    	};
    
    	exports.showAt = function( x, y, an ){
    	    image.rotate( an, true ).scale( 1e-5, 1e-5 ).attr({
    	        x: x + xDiff,
    	        y: y + yDiff
    	    }).show();
    
    	    anims.clear && anims.clear();
    
    	    snd.play();
    
    	    timeline.createTask({
    	        start: 0, duration: dur, data: [ 1e-5, 1 ],
    	        object: this, onTimeUpdate: this.onTimeUpdate,
    	        recycle: anims
    	    });
    
    	    timeline.createTask({
    	        start: dur, duration: dur, data: [ 1, 1e-5 ],
    	        object: this, onTimeUpdate: this.onTimeUpdate,
    	        recycle: anims
    	    });
    	};
    
    	exports.onTimeUpdate = function( time, a, b, z ){
    	    image.scale( z = anim( time, a, b - a, dur ), z );
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\fps.js
     */ 
    define("scripts/object/fps.js", function(exports){
    	// var layer = require("scripts/layer");
    	// var timeline =require("scripts/timeline");
    
    	// var text, fps = "fps: ";
    
    	// exports.set = function(){
    	// 	text = layer.createText( "default", fps + "0", 4, 470 ).attr( "fill", "#ccc" );
    	// };
    
    	// exports.update = function(){
    	// 	text.attr( "text", fps + ( timeline.getFPS() >> 0 ) );
    	// };;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\game-over.js
     */ 
    define("scripts/object/game-over.js", function(exports){
    	var layer = require("scripts/layer");
    	var tween = require("scripts/lib/tween");
    	var timeline = require("scripts/timeline");
    	var message = require("scripts/message");
    	var state = require("scripts/state");
    
    	var exponential = tween.exponential.co;
    
    	/**
    	 * "game-over"模块
    	 */
    
    	exports.anims = [];
    
    	exports.set = function(){
    		this.image = layer.createImage( "default", "images/game-over.png", 75, 198, 490, 85 ).hide().scale( 1e-5, 1e-5 );
    	};
    
    	exports.show = function( start ){
    	    timeline.createTask({
    			start: start, duration: 500, data: [ 1e-5, 1, "show" ],
    			object: this, onTimeUpdate: this.onZooming, onTimeStart: this.onZoomStart, onTimeEnd: this.onZoomEnd,
    			recycle: this.anims
    		});
    	};
    
    	exports.hide = function( start ){
    	    timeline.createTask({
    			start: start, duration: 500, data: [ 1, 1e-5, "hide" ],
    			object: this, onTimeUpdate: this.onZooming, onTimeStart: this.onZoomStart, onTimeEnd: this.onZoomEnd,
    			recycle: this.anims
    		});
    	};
    
    	// 显示/隐藏 相关
    
    	exports.onZoomStart = function( sz, ez, mode ){
    		if( mode == "show" )
    			this.image.show();
    	};
    
    	exports.onZooming = function( time, sz, ez, z ){
    		this.image.scale( z = exponential( time, sz, ez - sz, 500 ), z );
    	};
    
    	exports.onZoomEnd = function( sz, ez, mode ){
    		if( mode == "show" )
    			state( "click-enable" ).on();
    	    else if( mode === "hide" )
    	        this.image.hide();
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\home-desc.js
     */ 
    define("scripts/object/home-desc.js", function(exports){
    	var displacement = require("scripts/factory/displacement");
    	var tween = require("scripts/lib/tween");
    
    	exports = displacement.create("images/home-desc.png", 161, 91, -161, 140, 7, 127, tween.exponential.co, 500);;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\home-mask.js
     */ 
    define("scripts/object/home-mask.js", function(exports){
    	var displacement = require("scripts/factory/displacement");
    	var tween = require("scripts/lib/tween");
    
    	exports = displacement.create("images/home-mask.png", 640, 183, 0, -183, 0, 0, tween.exponential.co, 1e3);;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\knife.js
     */ 
    define("scripts/object/knife.js", function(exports){
    	var timeline = require("scripts/timeline");
    	var layer = require("scripts/layer").getLayer( "knife" );
    	var Ucren = require("scripts/lib/ucren");
    
    	/**
    	 * 刀光模块
    	 */
    
    	var lastX = null, lastY = null;
    	var abs = Math.abs;
    
    	var life = 200;
    	var stroke = 10;
    	var color = "#cbd3db";
    	var anims = [];
    	var switchState = true;
    	var knifes = [];
    
    	function ClassKnifePart( conf ){
    	    this.sx = conf.sx;
    	    this.sy = conf.sy;
    	    this.ex = conf.ex;
    	    this.ey = conf.ey;
    
    	    knifes.push( this );
    	}
    
    	ClassKnifePart.prototype.set = function(){
    		var sx, sy, ex, ey, dx, dy, ax, ay;
    
    		sx = this.sx;
    		sy = this.sy;
    		ex = this.ex;
    		ey = this.ey;
    
    		dx = sx - ex;
    		dy = sy - ey;
    		ax = abs(dx);
    		ay = abs(dy);
    
    		if(ax > ay)
    		    sx += dx < 0 ? -1 : 1,
    		    sy += dy < 0 ? -( 1 * ay / ax ) : 1 * ay / ax;
    		else
    		    sx += dx < 0 ? -( 1 * ax / ay ) : 1 * ax / ay,
    		    sy += dy < 0 ? -1 : 1;
    
    		this.line = layer.path( "M" + sx + "," + sy + "L" + ex + "," + ey ).attr({
    			"stroke": color,
    			"stroke-width": stroke + "px"
    		});
    
    		timeline.createTask({ start: 0, duration: life, object: this, onTimeUpdate: this.update, onTimeEnd: this.end, recycle: anims });
    		return this;
    	};
    
    	ClassKnifePart.prototype.update = function( time ){
    		this.line.attr( "stroke-width", stroke * (1 - time / life) + "px" );
    	};
    
    	ClassKnifePart.prototype.end = function(){
    		this.line.remove();
    
    		var index;
    		if( index = knifes.indexOf( this ) )
    		    knifes.splice( index, 1 );
    	};
    
    	exports.newKnife = function(){
    	    lastX = lastY = null;
    	};
    
    	exports.through = function( x, y ){
    		if( !switchState )
    			return ;
    		var ret = null;
    		if( lastX !== null && ( lastX != x || lastY != y ) )
    		    new ClassKnifePart({ sx: lastX, sy: lastY, ex: x, ey: y }).set(),
    			ret = [ lastX, lastY, x, y ];
    
    		lastX = x;
    		lastY = y;
    		return ret;
    	};
    
    	exports.pause = function(){
    	    anims.clear();
    	    this.switchOff();
    	};
    
    	exports.switchOff = function(){
    	    switchState = false;
    	};
    
    	exports.switchOn = function(){
    		switchState = true;
    		this.endAll();
    	};
    
    	exports.endAll = function(){
    	    for(var i = knifes.length - 1; i >= 0; i --)
    			knifes[i].end();
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\light.js
     */ 
    define("scripts/object/light.js", function(exports){
    	/**
    	 * 炸弹爆炸时的光线
    	 */
    
    	var layer = require("scripts/layer");
    
    	var maskLayer = layer.getLayer( "mask" );
    		layer = layer.getLayer( "light" );
    
    	var Ucren = require("scripts/lib/ucren");
    	var timeline = require("scripts/timeline");
    	var message = require("scripts/message");
    
    	var random = Ucren.randomNumber;
    	var pi = Math.PI;
    	var sin = Math.sin;
    	var cos = Math.cos;
    
    	var lights = [];
    	var indexs = [];
    	var lightsNum = 10;
    
    	for(var i = 0; i < lightsNum; i ++)
    		indexs[i] = i;
    
    	exports.start = function( boom ){
    		var x = boom.originX, y = boom.originY, time = 0, idx = indexs.random();
    
    		var i = lightsNum, b = function(){
    		    build( x, y, idx[ this ] );
    		};
    
    		while( i -- )
    			timeline.setTimeout( b.bind( i ), time += 100 );
    
    		timeline.setTimeout(function(){
    		    this.overWhiteLight();
    		}.bind( this ), time + 100);
    	};
    
    	exports.overWhiteLight = function(){
    	    message.postMessage( "overWhiteLight.show" );
    	    this.removeLights();
    
    	    var dur = 4e3;
    	    var mask = maskLayer.rect( 0, 0, 640, 480 ).attr({ fill: "#fff", stroke: "none" });
    	    var control = {
    	    	onTimeUpdate: function( time ){
    	    		mask.attr( "opacity", 1 - time / dur );
    	    	},
    
    	    	onTimeEnd: function(){
    	    	    mask.remove();
    	    	    message.postMessage( "game.over" );
    	    	}
    	    };
    
    	    timeline.createTask({
    			start: 0, duration: dur,
    			object: control, onTimeUpdate: control.onTimeUpdate, onTimeEnd: control.onTimeEnd
    		});
    
    	};
    
    	exports.removeLights = function(){
    	    for(var i = 0, l = lights.length; i < l; i ++)
    	    	lights[i].remove();
    	    lights.length = 0;
    	};
    
    	function build( x, y, r ){
    	    var a1, a2, x1, y1, x2, y2;
    
    	    a1 = r * 36 + random( 10 );
    	    a2 = a1 + 5;
    
    	    a1 = pi * a1 / 180;
    	    a2 = pi * a2 / 180;
    
    	    x1 = x + 640 * cos( a1 );
    	    y1 = y + 640 * sin( a1 );
    
    	    x2 = x + 640 * cos( a2 );
    	    y2 = y + 640 * sin( a2 );
    
    	    var light = layer.path( [ "M", x, y, "L", x1, y1, "L", x2, y2, "Z" ] ).attr({
    	    	stroke: "none",
    	    	fill: "#fff"
    	    });
    
    	    lights.push( light );
    	};
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\logo.js
     */ 
    define("scripts/object/logo.js", function(exports){
    	var displacement = require("scripts/factory/displacement");
    	var tween = require("scripts/lib/tween");
    
    	exports = displacement.create("images/logo.png", 288, 135, 17, -182, 17, 1, tween.exponential.co, 1e3);;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\lose.js
     */ 
    define("scripts/object/lose.js", function(exports){
    	var layer = require("scripts/layer");
    	var tween = require("scripts/lib/tween");
    	var timeline = require("scripts/timeline");
    	var Ucren = require("scripts/lib/ucren");
    	var message = require("scripts/message");
    
    	var anim = tween.exponential.co;
    	var back = tween.back.co;
    
    	/**
    	 * 
    	 */
    
    	var o1, o2, o3, animLength = 500;
    
    	var conf1 = { src: "images/x.png", sx: 650, ex: 561, y: 5, w: 22, h: 19 };
    	var conf2 = { src: "images/xx.png", sx: 671, ex: 582, y: 5, w: 27, h: 26 };
    	var conf3 = { src: "images/xxx.png", sx: 697, ex: 608, y: 6, w: 31, h: 32 };
    
    	var number = 0;
    
    	exports.anims = [];
    
    	exports.set = function(){
    	    o1 = layer.createImage( "default", conf1.src, conf1.sx, conf1.y, conf1.w, conf1.h ).hide();
    	    o2 = layer.createImage( "default", conf2.src, conf2.sx, conf2.y, conf2.w, conf2.h ).hide();
    	    o3 = layer.createImage( "default", conf3.src, conf3.sx, conf3.y, conf3.w, conf3.h ).hide();
    	};
    
    	exports.reset = function(){
    	    number = 0;
    	    [ [ o1, conf1 ], [ o2, conf2 ], [ o3, conf3 ] ].forEach(function( infx ){
    	        infx[0].attr( "src", infx[1].src.replace( "xf.png", "x.png" ) );
    	    })
    	};
    
    	exports.show = function( start ){
    	    timeline.createTask({
    			start: start, duration: animLength, data: [ "show", conf1.sx, conf1.ex, conf2.sx, conf2.ex, conf3.sx, conf3.ex ],
    			object: this, onTimeUpdate: this.onTimeUpdate, onTimeStart: this.onTimeStart, onTimeEnd: this.onTimeEnd,
    			recycle: this.anims
    		});
    	};
    
    	exports.hide = function( start ){
    	    timeline.createTask({
    			start: start, duration: animLength, data: [ "hide", conf1.ex, conf1.sx, conf2.ex, conf2.sx, conf3.ex, conf3.sx ],
    			object: this, onTimeUpdate: this.onTimeUpdate, onTimeStart: this.onTimeStart, onTimeEnd: this.onTimeEnd,
    			recycle: this.anims
    		});  
    	};
    
    	exports.showLoseAt = function( x ){
    
    	    var infx, inf = [
    	        [ o1, conf1 ],
    	        [ o2, conf2 ],
    	        [ o3, conf3 ]
    	    ];
    
    	    createPosShow( x );
    
    	    infx = inf[ ( ++ number ) - 1 ];
    	    infx[0].attr( "src", infx[1].src.replace( "x.png", "xf.png" ) ).scale( 1e-5, 1e-5 );
    	    this.scaleImage( infx[0] );
    
    	    if( number == 3 )
    	        message.postMessage( "game.over" );
    	};
    
    	exports.scaleImage = function( image ){
    	    var dur = 500;
    
    	    image.myOnScaling = image.myOnScaling || function( time, z ){
    	        this.scale( z = back( time, 1e-5, 1 - 1e-5, dur ), z );
    	    };
    
    	    image.myOnScaleEnd = image.myOnScaleEnd || function(){
    	        this.scale( 1, 1 );
    	    };
    
    	    timeline.createTask({
    	        start: 0, duration: dur,
    	        object: image, onTimeUpdate: image.myOnScaling, onTimeEnd: image.myOnScaleEnd,
    	        recycle: this.anims
    	    });
    	};
    
    	// 显示/隐藏 相关
    
    	exports.onTimeUpdate = function( time, mode, x1s, x1e, x2s, x2e, x3s, x3e ){
    	    o1.attr( "x", anim( time, x1s, x1e - x1s, animLength ) );
    	    o2.attr( "x", anim( time, x2s, x2e - x2s, animLength ) );
    	    o3.attr( "x", anim( time, x3s, x3e - x3s, animLength ) );
    	};
    
    	exports.onTimeStart = function( mode ){
    	    if( mode == "show" )
    	        [ o1, o2, o3 ].invoke( "show" );
    	};
    
    	exports.onTimeEnd = function( mode ){
    	    if( mode == "hide" )
    	        [ o1, o2, o3 ].invoke( "hide" ),
    	        this.reset();
    	};
    
    	function createPosShow( x ){
    	    var image = layer.createImage( "default", "images/lose.png", x - 27, 406, 54, 50 ).scale( 1e-5, 1e-5 );
    	    var duration = 500;
    
    	    var control = {
    	        show: function( start ){
    	            timeline.createTask({
    	                start: start, duration: duration, data: [ tween.back.co, 1e-5, 1 ],
    	                object: this, onTimeUpdate: this.onScaling, onTimeEnd: this.onShowEnd
    	                // recycle: anims
    	            });
    	        },
    
    	        hide: function( start ){
    	            timeline.createTask({
    	                start: start, duration: duration, data: [ tween.back.ci, 1, 1e-5 ],
    	                object: this, onTimeUpdate: this.onScaling, onTimeEnd: this.onHideEnd
    	                // recycle: anims
    	            });
    	        },
    
    	        onScaling: function( time, anim, a, b, z ){
    	            image.scale( z = anim( time, a, b - a, duration ), z );
    	        },
    
    	        onShowEnd: function(){
    	            this.hide( 1500 );
    	        },
    
    	        onHideEnd: function(){
    	            image.remove();
    	        }
    	    };
    
    	    control.show( 200 );
    	};
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\new-game.js
     */ 
    define("scripts/object/new-game.js", function(exports){
    	var rotate = require("scripts/factory/rotate");
    	var tween = require("scripts/lib/tween");
    
    	exports = rotate.create("images/new-game.png", 244, 231, 195, 195, 1e-5, tween.exponential.co, 500);;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\new.js
     */ 
    define("scripts/object/new.js", function(exports){
    	var layer = require("scripts/layer");
    	var tween = require("scripts/lib/tween");
    	var timeline = require("scripts/timeline");
    	var Ucren = require("scripts/lib/ucren");
    
    	var image;
    	var cycleTime = 300;
    
    	var sx = 129, sy = 328, ex = 170, ey = 221, sw = 0, sh = 0, ew = 70, eh = 42, dy = 8;
    
    	var showAnim = tween.exponential.co;
    	var jumpAnim = tween.quadratic.ci;
    
    	exports.anims = [];
    
    	exports.set = function(){
    	    image = layer.createImage( "default", "images/new.png", sx, sy, sw, sh );
    	};
    
    	exports.unset = function(){
    
    	};
    
    	exports.show = function( start ){
    		timeline.createTask({ 
    	        start: start, duration: 500,
    	        data: [ sx, ex, sy, ey, sw, ew, sh, eh ],
    	        object: this, onTimeUpdate: this.onShowing, onTimeStart: this.onShowStart, onTimeEnd: this.onShowEnd, 
    	        recycle: this.anims 
    	    });
    	};
    
    	exports.hide = function( start ){
    	    this.anims.clear();
    	    timeline.createTask({ 
    	        start: start, duration: 500,
    	        data: [ ex, sx, ey, sy, ew, sw, eh, sh ],
    	        object: this, onTimeUpdate: this.onShowing, 
    	        recycle: this.anims 
    	    });
    	};
    
    	exports.jump = function(){
    	    this.anims.clear();
    	    timeline.createTask({ start: 0, duration: -1, object: this, onTimeUpdate: this.onJumping, recycle: this.anims });
    	};
    
    	// 显示相关
    
    	exports.onShowStart = function(){
    	};
    
    	exports.onShowing = function( time, sx, ex, sy, ey, sw, ew, sh, eh ){
    	    image.attr({ 
    	    	x: showAnim( time, sx, ex - sx, 500 ), 
    	    	y: showAnim( time, sy, ey - sy, 500 ),
    	    	width: showAnim( time, sw, ew - sw, 500 ),
    	    	height: showAnim( time, sh, eh - sh, 500 )
    	    });
    	};
    
    	exports.onShowEnd = function(){
    	    this.jump();
    	};
    
    	// 跳跃相关
    
    	exports.onJumping = function(time){
    		var t = parseInt(time / cycleTime);
    
    		time = time % cycleTime;
    		if( t % 2 ) time = cycleTime - time;
    
    		image.attr("y", jumpAnim( time, ey, dy, cycleTime ));
    	};;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\ninja.js
     */ 
    define("scripts/object/ninja.js", function(exports){
    	var displacement = require("scripts/factory/displacement");
    	var tween = require("scripts/lib/tween");
    
    	exports = displacement.create("images/ninja.png", 244, 81, 315, -140, 315, 43, {
    		show: tween.bounce.co,
    		hide: tween.exponential.co
    	}, 1e3);;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\quit.js
     */ 
    define("scripts/object/quit.js", function(exports){
    	var rotate = require("scripts/factory/rotate");
    	var tween = require("scripts/lib/tween");
    
    	exports = rotate.create("images/quit.png", 493, 311, 141, 141, 1e-5, tween.exponential.co, 500);;
    
    	return exports;
    });
    
    /**
     * @source D:\hosting\demos\fruit-ninja\output\scripts\object\score.js
     */ 
    define("scripts/object/score.js", function(exports){
    	var layer = require("scripts/layer");
    	var tween = require("scripts/lib/tween");
    	var timeline = require("scripts/timeline");
    	var Ucren = require("scripts/lib/ucren");
    
    	var setTimeout = timeline.setTimeout.bind( timeline );
    	var anim = tween.exponential.co;
    
    	var message = require("scripts/message");
    
    	/**
    	 * 分数模块
    	 */
    
    	var image, text1, text2, animLength = 500;;
    
    	var imageSx = -94, imageEx = 6;
    	var text1Sx = -59, text1Ex = 41;
    	var text2Sx = -93, text2Ex = 7;
    
    	exports.anims = [];
    
    	exports.set = function(){
    	    image = layer.createImage( "default", "images/score.png", imageSx, 8, 29, 31 ).hide();
    	    text1 = layer.createText( "default", "0", text1Sx, 24, "90-#fc7f0c-#ffec53", "30px" ).hide();
    	    text2 = layer.createText( "default", "BEST 999", text2Sx, 48, "#af7c05", "14px" ).hide();
    	};
    
    	exports.show = function( start ){
    		timeline.createTask({
    			start: start, duration: animLength, data: [ "show", imageSx, imageEx, text1Sx, text1Ex, text2Sx, text2Ex ],
    			object: this, onTimeUpdate: this.onTimeUpdate, onTimeStart: this.onTimeStart, onTimeEnd: this.onTimeEnd,
    			recycle: this.anims
    		});
    	};
    
    	exports.hide = function( start ){
    		timeline.createTask({
    			start: start, duration: animLength, data: [ "hide", imageEx, imageSx, text1Ex, text1Sx, text2Ex, text2Sx ],
    			object: this, onTimeUpdate: this.onTimeUpdate, onTimeStart: this.onTimeStart, onTimeEnd: this.onTimeEnd,
    			recycle: this.anims
    		});
    	};
    
    	exports.number = function( number ){
    	    text1.attr( "text", number || 0 );
    	    image.scale( 1.2, 1.2 );
    	    setTimeout(function(){
    	        image.scale( 1, 1 );
    	    }, 60);
    	    // message.postMessage( number, "score.change" );
    	};
    
    	// 显示/隐藏 相关
    
    	exports.onTimeUpdate = function( time, mode, isx, iex, t1sx, t1ex, t2sx, t2ex ){
    	    image.attr( "x", anim( time, isx, iex - isx, animLength ) );
    	    text1.attr( "x", anim( time, t1sx, t1ex - t1sx, animLength ) );
    	    text2.attr( "x", anim( time, t2sx, t2ex - t2sx, animLength ) );
    	};
    
    	exports.onTimeStart = function( mode ){
    		if( mode === "show" )
    			[ image, text1, text2 ].invoke( "show" );
    	};
    
    	exports.onTimeEnd = function( mode ){
    	    if( mode === "hide" )
    	        [ image, text1, text2 ].invoke( "hide" ),
    	        text1.attr( "text", 0 );
    	};;
    
    	return exports;
    });
    
    startModule("scripts/main");
       
    >